Make the market great again (gone should be these unrealistic prices)

Valsacar,
You are still missing the point, and now you are proving it with even more detail.

Nobody claimed ebay has massive upfront listing fees. The fact that you felt the need to explain ebay mechanics just shows how far off track this discussion went. This is not about ebay. Never was.

And yes, even in your own explanation you confirm my point. Ebay has a fee when it sells. That alone already changes incentives. Failed pricing still has consequences. Time limits, listing caps per month, visibility decay, account metrics. Things eventually fall off the market.

In this market, nothing ever falls off. No decay, no expiry, no penalty, no pressure. Unrealistic listings can exist forever and continue to anchor expectations. That is the core issue and you keep ignoring it.

Also, market tab space is not friction in the economic sense. It is a one time expansion cost that rewards scale. Once you have the tabs, mispricing is still free. No recurring cost, no downside, infinite retries. That is the opposite of corrective pressure.

You keep circling back to ebay mechanics as if this debate was about fee structures on third party platforms. It is not. It is about price discovery failing due to asymmetric incentives and zero seller downside.

So lets reset this.
If you want to talk about currency inflation, we can do that.
If you want to talk about market mechanics, price anchoring and incentive design, we can do that too.

But dragging this into an ebay comparison over and over just shows you are not engaging with the actual argument. I am happy to continue the discussion once we stay on topic.
Zuletzt bearbeitet von kemaloski#6604 um 23.01.2026, 05:33:12
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Your very first argument shows that you are clueless about how market works, so I won’t read anything further.
If you list something at a absurd price you’ll lose the chance of selling that item. There’s your free economic 101 free lesson, urwelcome.


Me or someone else? :)
Zuletzt bearbeitet von kemaloski#6604 um 23.01.2026, 05:34:00
You know, i glad that this will not happen because it's batsh*t insane.

OP wants to make "selling items meaningful" whatever it could mean, by adding insane tax to it, that only vaal temple farmers can afford.

This means if you do crafting, but not doing vaal temple where you get insane amounts of gold, you just can't afford to list good items or you need to spend more time and currency to get that gold to only list it.

Then when some temple farmer craft something similar and list it for lower price, now you have to spend another chunk of gold to lower the price.

Edit: Also this would make 3rd party trading a lot more popular, which would avoid tax entirely.

This is one of worst suggestions ive seen in a while.

Zuletzt bearbeitet von PaintMaster#2396 um 23.01.2026, 06:21:41
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PaintMaster#2396 schrieb:
You know, i glad that this will not happen because it's batsh*t insane.

OP wants to make "selling items meaningful" whatever it could mean, by adding insane tax to it, that only vaal temple farmers can afford.

This means if you do crafting, but not doing vaal temple where you get insane amounts of gold, you just can't afford to list good items or you need to spend more time and currency to get that gold to only list it.

Then when some temple farmer craft something similar and list it for lower price, now you have to spend another chunk of gold to lower the price.

This is one of worst suggestions ive seen in a while.




Wrong, i am discussing it. Insane Tax doesnt has to be. It also can be a friction of your gold, like 20% or whatever. But i understand that this idea doesnt fit you, crafter. I also like to sell my stuff overpriced, without any consequences. I am just offering an idea to somewhat regulate the market. An idea would also be that you put something up to sell, with high tax, very high tax, but if it sells to that price, you get like 80% of the gold back. This way you only lose your gold when you overprice your stuff, which is a big if not the biggest problem in the game (not since atziri). Try to understand it, dont fight against it just because it will cost you something. You will lose maybe some gold but your next items you buy will also be priced with a more "fair" price.
Tax this tax that, step up with your game and demand cash points for trade bruh.
Exploit early exploit often bozos.
yees i see the problem with the ecco. absurd yeah.
for me it was/is not a problem TBH. i play 1-3 hours a day,
and dont do temple. so just mapping, ritual with abys,. and cleansed areas.

im really not OP,
i can not take t3 king in the mist,
but i can do juiced t15/16 with 0 trys.

in the last 3 day i found 2 whitteling, 1 ancient jawbone, 2 fracturing, 1 light. thats also arround 300 divs if sold. yes, i can not buy a mirrow item. my 920 phys dps weapon cost me the divs of 1 20spirit gem and 2 fracturing.

so im happy. the next 2-3 better ritual drops will berng me new shoes or rings. not BIS, but enough for me a s cousal to kill this and that.

if i get xsesth or so on t3, we will see, but it dosent matter as there is no big loot there anymore..

0.5 will handle this all i hope.

but yeah, ggg mad a mess with temple haha.
biiiigggg meessss

The only thing OP is achieving with the suggested system is pulling expensive items off the ingame market into third party trade systems/discords. We all know how that worked out...
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arknath#4740 schrieb:
The only thing OP is achieving with the suggested system is pulling expensive items off the ingame market into third party trade systems/discords. We all know how that worked out...


That's probably biggest reason that suggestion from OP is absolutely terrible idea
Zuletzt bearbeitet von PaintMaster#2396 um 23.01.2026, 06:22:53
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kemaloski#6604 schrieb:
Please read this to the end.

[Removed by Support] To be more specific when you assumed that rings 100-200d each not worth it and not avaible for normal players, I stopped reading.

So, I am a normal player, I barely have any time to play. Not every day and even if I play it's possibly 30 minutes to 2 hours. Total 70hours by now.
And notice, just now I have spent 2000d to upgrade weapon and yesturday 1200d for 4 jewels.

And now tell me please, what reasons do you have to assume that items you think are expensive are not available for the most of average players? At least one? You can't afford it? But you are not "the most of the players" you know. Even together with your poor friends, still not the most. Might be you are among 1% of the players who can't affort stuff?

And if you really think an item worth 2-3 div, go and crasft one with 2-3 div. This is insane. Noobs erode this game with their threads and crazy vision of the things.
Zuletzt bearbeitet von JC_GGG#0000 um 23.01.2026, 06:27:54
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sorbas4055#6102 schrieb:
yees i see the problem with the ecco. absurd yeah.
for me it was/is not a problem TBH. i play 1-3 hours a day,
and dont do temple. so just mapping, ritual with abys,. and cleansed areas.

im really not OP,
i can not take t3 king in the mist,
but i can do juiced t15/16 with 0 trys.

in the last 3 day i found 2 whitteling, 1 ancient jawbone, 2 fracturing, 1 light. thats also arround 300 divs if sold. yes, i can not buy a mirrow item. my 920 phys dps weapon cost me the divs of 1 20spirit gem and 2 fracturing.

so im happy. the next 2-3 better ritual drops will berng me new shoes or rings. not BIS, but enough for me a s cousal to kill this and that.

if i get xsesth or so on t3, we will see, but it dosent matter as there is no big loot there anymore..

0.5 will handle this all i hope.

but yeah, ggg mad a mess with temple haha.
biiiigggg meessss



The mess of temple brought unlimited currencies to some players... These drop amounts will ruin the market. Thats why market needs rules to bybass consequences that new content brings every 4 months.


So simple to understand but there are always brain empty people to go against it or people that exploit weaknesses of new content.
Zuletzt bearbeitet von bobsponge123#5749 um 23.01.2026, 06:41:37

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