SSF should be more rewarding to play. I'm not a masochist for pete sakes...

"
Sarno#0493 schrieb:
I have no idea why you wrote an entire paragraph about a strawman argument.

I never once asserted that an aspect of language likens the two.


"
Sarno#0493 schrieb:
Calling for SSF to "up the drop rate of currency or add alternative ways to craft exalts or chaos" is a bit like calling for Hardcore to "reduce the damage of bosses or add anti-death passives to the skill tree". It misses the point - and on a fundamental level.


You associated SSF with HC. I get that you are saying they are challenge modes.

When you say, "is a bit like calling for Hardcore to "reduce the damage of bosses or add anti-death passives..."

To me that is asserting that connection between SSF + HC with what I was saying. It's akin to saying x is similar in nature to y. With-or-Due to a correlation of z.

In this case x is drop rates + vendor recipes and y is boss damage + anti-death passives. The correlation of z is both are challenge modes. A challenge mode is supposed to be difficult thus asking for one to be easier is like asking the other to be easier. That is essentially the jest of what I "assume" you are saying. If we simplify pretty much what was said..

That, "calling for A to be easier, is a bit like calling for B to be easier..."

The issue with this way of approaching this is that the foundation of this counter argument is founded on z. Z being they both are challenge modes.

Let me ask you this and it isn't specifically giving validity to what I am saying in this Forum post, okay. It is simply in regards to the logic of what I quoted above:

"If Painting A is perceived to be crooked. Could we say it is a bit like saying Painting B is upside down?"

Philosophically or metaphorically yes. Since we are referencing "an issue(are z)" found between Painting A and B. We are saying that a crooked painting is like saying the painting is upside down. This overlooks the minor details and rather looks at the bigger picture. There is an issue (period).

It's like saying, "We have enough food and water to feed everyone on the planet..." Though it's validity is unquestionable; It fails to acknowledge the political nuances of the world and thus is irrational in regards to genuine talks on resource management... You get what I mean? I get it man and I am not trying strawman you. I get it cause yes there is validity in what you are saying using that comparison. Although by saying what you did, it completely misses the point of what I am arguing about in regards to SSF.

I am playing D2R right now, for the past 2 hours enjoying an offline character, right. Straight up Offline mode is SSF. D2 is straight up over 25 years old game (released in 2000). Whilst D2R is around 5 years (released in 2021). Fact checked it this time, I learnt my lesson with you XD. But I am almost expecting you to put the month a day and be like HA! hehe.

The point I am making about D2R is that I can play this game SSF due to it's original balance around the economy. D2R enables rewarding drops and a fun SSF gameplay loop that doesn't waste your time. Where as in PoE 1+2 GGG made a decision long time ago to focus the games direction on a Trade-Economy. That is the major distinction I am saying here. In many ways I am comparing apples to oranges via D2 and PoE. Although it's the very foundation of it being apples to oranges, which is my core argument in this forum post. GGG has an SSF mode that is balanced around a Trade-Economy. I'm hoping you are beginning to see what I mean here. Just wait by the end maybe you'll have a tin foil cap as well with me hehe ;P. The point is GGG should have SSF be as SSF is and was intended to be. Revolving around a Non-Trade-Based-Economy.

I apologize if I came of rude or strawman bs, words on a screen are often cold. It was never my intention and maybe I was too blunt and maybe this response is too blunt haha; for that I apologize.

You correct to call me out on certain things like the SSF way back... Although dude to clarify as far as I was concerned it was SSF for me. I don't know why I was so vehemently avoiding trade. Probably a combination of social anxiety to that I want to do it on my own... Still my bad, I was wrong on that part.

Although, it's humorous to me and I say this genuinely I am not laughing at you. Although if you look at this, just look at it. In regards to the quote above x, y and z stuff. You are generalizing looking at the big picture and missing the point I am making but down below you are correctly pointing out a flaw in my argument but missing the bigger picture.

Overall man, all I am saying is GGG has made a game-loop that revolves around a trade-economy. How does that make any logical sense to apply that to an SSF mode. When the foundation of SSF is quite literally and i mean literally the opposite of a trade-economy, ya know. It would stand to reason that any implementation of SSF should take into consideration both the challenge aspect as well as the economy to fit that foundation.

Hope I didn't waste your time though. To me this is all sound but if I wasted your time I apologize; wasn't my intention. EDIT- I AM ALSO SORRY FOR THE PARAPHRAGH
Zuletzt bearbeitet von SaintLessLegend#6078 um 10.01.2026, 23:56:40
"
Warrax#2850 schrieb:
I can assure you that SSF doesn't need any adjustments, you have to take it slow, ofc not having a good build will slow your progress even more.

I agree.
0.4 SSF: Gemling Minions: https://poe.ninja/poe2/profile/DistributedAutomaton-5739/character/CrystalController

0.3 SSF: Evasion-only melee challenge character: https://poe.ninja/poe2/pob/119e9
"

Ya I read it, here is the tldr:

Why are you here? Cause this is literally the "EA Feedback" forum. I'm allowed to have my opinion and if others disagree, cool. The ability to speak freely is to be challenged and to challenge those ideas as well. If I am wrong I'll admit that. Need to prove me wrong first not just say wrong, end of story lol.

So I have more respect for the people who actually disagree with me but you... what are you doing here even? If you had no contribution move on... There is your tldr.


And how is this related to SSF?
SSF SHOULD have higher drop rates, everyone saying it would suck, i bet they would all still flock there immediately.

People like to pretend like they love the lower drop rates of POE , but guaranteed they would all go to that SSF server if it had higher drop rates.

They know this and dont want to admit it to themselves so they instead choose to defend the current implementation of SSF knownig full well how wrong they are.

Come to the dark side, we have cookies.


[Removed by Support]
Zuletzt bearbeitet von Vash_GGG#0000 um 12.01.2026, 17:09:53
As an SSF forever player i say: no.
"
SSF SHOULD have higher drop rates, everyone saying it would suck, i bet they would all still flock there immediately.

People like to pretend like they love the lower drop rates of POE , but guaranteed they would all go to that SSF server if it had higher drop rates.

They know this and dont want to admit it to themselves so they instead choose to defend the current implementation of SSF knownig full well how wrong they are.

Come to the dark side, we have cookies.


@Sarno, what is your problem? how about you stop harassing the other user



Honestly I'm against anything that makes this game even more easy or accessible as it already attracted too many casual players who spam this forum with unreasonable demands. Some of them already led to reducing difficulty and punishment to dust which made the game too easy.
been ssf since just before official inception

it does not need higher drop rates.

You want it to have higher drop rates because you think you "deserve" more.

You do not.

Will there be anything else?
SSF is a challenge mode that should remain exactly the way it is. GGG so far has never given any indication they're ever considering this despite it being broth up weekly since it came out basically. You choose to make the game harder, don't cry to other people because of your decisions imo.
"
Sakanabi#6664 schrieb:
And how is this related to SSF?


Clearly the meaning of my response to you flew over your head.

How is this related to SSF, you would of known if you had at minimum skimmed it. I didn't type a chapters worth. If you think that is a lot to read. God Forbid you had to skim the patch notes.


If you are taking the time to go through forum posts. Logically speaking you don't have any issues with reading... I get it but mate it ain't bloody 10 chapters of reading lmao. Stop being lazy and just read.
"
xenigmatica#6388 schrieb:

been ssf since just before official inception

it does not need higher drop rates.

You want it to have higher drop rates because you think you "deserve" more.

You do not.

Will there be anything else?


I love it, when people do what you do. You make it too easy.

[Removed by Support]

As well, I don't believe I deserve it. I am pointing out a logical fallacy revolving around the SSF designed by GGG.

The fact is, GGG designed PoE around a trade-based economy. To quite literally suggest or state SSF is perfect the way it is... Is genuinely contradicting the foundation of what SSF is fundamentally. Due to SSF being a game mode that revolves around a self-driven economy.

You understand this, please tell me you get this. Trade-Based economy vs a Self-Driven economy. You understand that these are polar opposites to each other in concept. That the balancing between both requires two different perspectives.

Whether GGG likes the current SSF or not is up to them, of course. If they choose to make a flawed SSF that revolves around a trade-based economy. That is on them to do...

That still doesn't mean it isn't poorly designed. So yes of course I do "desire" but I don't believe I "deserve" it. It would be nice. Hence why I put this post in EA Feedback, ya know. I hope the irony of this is genuinely not lost on you lol.

I'd go as far as to say GGG simply didn't want to waste time balancing two gamemodes and I get that. It's not that they actually care for SSF to be balanced around a "trade-economy" or for it to be "more-challenging". They most likely just don't care to manage resources like that. It's easier to say oh we meant for it to be this way and just skip the balancing altogether. The writing is on the wall mate.

Before you say oh the irony of my post if i know it's falling on deaf ears... One can hope lol.

To quote you verbatim:

"
Will there be anything else?
Zuletzt bearbeitet von WarrenT_GGG#0000 um 11.01.2026, 11:48:09

Beitrag melden

Konto melden:

Meldegrund

Weitere Informationen: