0.3.1 Hotfix
revert 3.1. It ruined endgame. Towers were so much better than this. You should have fixed them rather than effectively removing them.
And rather than all maps requiring a boss kill, you've should have added more ways to complete maps than kill all rares/the boss. At least with either kill all rares or kill a boss, there was some variation. You could've added more. Forcing us to only have one chance on a map if we want 3 tablets suck and you now have to spend so much more time on crafting/trading tablets and waystones. 3.0 felt like a great step forward from 2.0, but 3.1 feels like a major step back. |
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add back the rare blips please and thank you
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" No, the endgame was already bad. This just added another level of bad to it. The ai map sucks, has nothing to do with wraeclast and is always bugged. They need to evolve beyond poe1 and make a good endgame with clear goals and less crafting of useless maps and tablets. |
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rare icon back. i dont wanna fight each map with boss, nerf citadel bosses
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worst patch ever. we better be out for good.
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neva neva neva neva ill do any expeditions on maps anymore...90% my death only coz it..just random death..bam and u die instantly...no thx ggg
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Bosses became 2x fat and you didnt say a word about this (in patch notes too), yet they still drop only crap. Maybe you though that people now have to fight boss every single map wouldn't notice anything?
Literally every time i kill boss after patch i open up map mods to see if there is 100% more monster life and there is none. Good job. And thats with lvl 99 character with decent gear i'd say. Thank heavens we dont have those problems in poe 1, waiting for 3.27 to play the real game EDIT: also ground effects cover exactly same area as before Zuletzt bearbeitet von GimmeZeLoot#1718 um 02.10.2025, 15:08:14
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Good changes.
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Stabilize server connections please (latency/lag spikes)
This seems like it should be a Priority, or at least highlight it's investigation please. |
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