Endgame has too many monsters that die too fast. Zooming is boring.
" You're right I thought you were the OP, my bad. But yes I did mean you https://www.pathofexile.com/forum/view-thread/3853688 the first post has a video you posted https://www.pathofexile.com/forum/view-thread/3850976/page/1 scroll down on first page of comments and you posted 3 more here, and mor later in the thread. also just want to point out for your merc video "experience"... youre playing a low tier map presumably with no boss difficulty modifiers from the atlas and complaining about it being too easy? what was that... like a tier 5 map? the boss barely had 1 million hp. this is the basis for "the game is too easy"? lol it might be too easy for some people but your build is no where near as strong as theirs. If the game really is as easy as you think it is, you should have no problem clearing juiced t16 delirious bosses or arbiter, or mercilous portals for breachstones/simulacrum etc. I feel like your complaints about it being too easy are faaaar too premature, based on what you just showed in your "experience" Zuletzt bearbeitet von OniJihn#0420 um 14.09.2025, 14:08:41
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" No I'm not asking for game to be slower at least not exactly, and I would personally argue that very slow things should be made faster, and extremely fast things should be made slower. The game needs speed standardization - because you cannot balance combat if everybody goes at completely opposite magnitudes of speed. Most builds are actually terrible and I always try to play without guides and make my own build, every single time I end up with build that is exploding screen and goes fast, it almost seems that it's not even a choice. Pick slow build and be absolutely opressed - or pick something fast with high damage and aoe and you breeze through the game, there seems to be not much in between and skills are very unbalanced right now. Sure there will be builds that destroy everything better than the other, but we are talking about it precisely because they seem to be the norm and I call it from personal experience, not from watching streamers. The economy part is very important aswell in that case, as I mentioned previously, you're not really taking part in economy with your silly regular build, as economy inflates faster than you can get resources, which is precisely because of zooming builds that go 10x faster than legit builds. Where you should be rewarded for challenging combat - you are absolutely punished for "being weird" for playing "weird build", - here's the problem and it should be otherwise in proper soulslike arpg game (again, advertised as such). Of course it's killing the game integrity and the original promise of meaningful choices/progression and engaging combat. Why would we play SSF as a bandaid fix to the issue presented? It's oficially souls-like arpg multiplayer game with trade, maybe we want to engage with what was promised. |
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" Keeep making a fool of yourself... if you would've paid minimal attention to the video, you would've noticed the tier of the waystone that dropped from that boss. (it was tier 15 chief) That being said, you're not wrong that my build is not as strong as the ones I've shown there. Because mine is what I've ended up with immediately after finishing the campaign and playing a few maps till I reached 78 or 79 to wear some more appropriate gear. And yet... this proves my point even more. I'm not even near the max potential of the build yet it already makes short work of bosses like they're nothing. Abyss monsters get stopped in time before they even get to crawl out of the hole they're coming from ... The combat is already trivialized and unfun. And with that in mind, perhaps now you understand why I lost all purpose to play the game further when that was my experience. "Sigh" Zuletzt bearbeitet von IonSugeRau1#1069 um 14.09.2025, 14:24:30
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" Okay then the map had like no juice on it. My regular bosses have over 3 mil hp in t15 maps, yours barely made it to 1 mil. Point is even if your character was 3x as strong as it is in that video I dont think you would clear merciless breachstones or simulacrum. you're actually doing less than 100k dps while the boss is basically stunlocked. That is not a lot. I would be surprised if you even managed to clear Cruel simulacrum on that character. You posted a very easy boss and said "look at this boss its so easy" Like... correct? Like I said, you're complaints about it being too easy are premature. You're doing easy content, ofcourse its easy. Zuletzt bearbeitet von OniJihn#0420 um 14.09.2025, 14:32:00
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" You've already been proven wrong, I don't need to further subject myself to bad combat gameplay to prove it further. You're just moving goalposts pointlessly. Your argument is akin to the classic "it gets better later" type argument... which is even worse here because you know full well it won't. And even if it miraculously did somehow, it's still a terrible argument, it doesn't invalidate everything I've experienced up till this point, or any of the points I've made about combat. "Sigh"
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" Except if you did the hard content, instead of the easy content like you posted, then the content wouldnt be easy? Your character is not strong enough to trivialize the actual hard content, and it wont be for probably at least another 100 divs. You probably wont even be able to do the hard content for at least another 30-40 divs. Do you even realize how much harder a juiced map and bosses with +4 diffulty from atlas is compared to the content you've been doing is? How much harder the mercilous portals are? Do you even know what delirious maps are? It really doesnt sound like it. you're doing the easy content and complaining about the easy content being easy, then ignoring when someone says, "do the hard content if you want it to be hard" Zuletzt bearbeitet von OniJihn#0420 um 14.09.2025, 15:09:39
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PoE 2 has become PoE 1, just way worse.
PoE 2 devs force players to play a specific way and adding cooldowns to spells, where they dont want players to use them for fun builds. Where PoE 1 is way more open for fun and complex builds. |
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" Keep yapping buddy. Oh wait, I have a good one for you. Is the "hard content" hard for you? You seem to know how much "harder" that juiced content is that you're talking about. How about you show some video evidence of that with your character? How long does a boss fight last with yours buddy? How about you show some of that hard content in action? I guess your boss fights take much more then 5-10 seconds right? Bonus points if you show me how much more engaging non-boss content is too! "Sigh"
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" Yea its hard for me and my pin tactician is like x5 as strong as yours. Zuletzt bearbeitet von OniJihn#0420 um 14.09.2025, 15:24:30
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" Yeah mhm, ok, video evidence when? "Sigh"
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