Enki's Arc Witch Memorial Page & POE 2 Arc Summary

Now that corpsewalker is released

it is probably possible to remove desecrate. We lose some life, mana, resistance that can be found on rare boots. (and tailwind/elusive, but if you're using that you do not need suggestions anyway) The good thing is that we free up a gem slot and it's automatically triggered. For people who do not have unnerve on gloves/cluster jewel, we can put blade blast side by side with conductivity. Other choice is not immediately clear to me, but I think it would be interesting to try cold snap, for almost constant 3 frenzy charges. (not for boss fights though)

Or as I mentioned a few pages earlier, we can also move tempest shield to the wand. Then the free slot becomes CwDT trigger.

Also, the original purpose for spell cascade is to make more corpses so that we have better essence glutton. Now we probably don't need it. We can just grab a good wrath effect crusader wand.

The only thing that prevents me from implementing this right now is that there is not yet a single mana regen enchanted one at this point.
Zuletzt bearbeitet von Gimdornim#1712 um 13.10.2020, 23:05:33
So I'm not quite understanding why we don't use normal RF after a point. It's a spell damage increase for minimal requirement since we're constantly regenning with Kitava's Teachings.

Another question: Would Inpulsa's not be worth it here? I know you'd be sacrificing res to allocate somewhere else as well as no mana modifier, but the damage increase from shock seems more than worth it.
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Uragami schrieb:
So I'm not quite understanding why we don't use normal RF after a point. It's a spell damage increase for minimal requirement since we're constantly regenning with Kitava's Teachings.

Another question: Would Inpulsa's not be worth it here? I know you'd be sacrificing res to allocate somewhere else as well as no mana modifier, but the damage increase from shock seems more than worth it.


IMO the real sacrifice for the body armour is the 10% damage taken from mana, which you can have on both Cloak and shaper influenced rare but not impulsa. You can probably get away with it with 10% damage taken from mana watcher's eye, but I would personally prefer using both. Increases EHP by a lot.

I'm running regular RF myself. Since you don't want to run out of mana under harsh conditions, I'd suggest you try running it in hideout with all buffs OFF except for clarity. If you cannot sustain it then probably don't run it. Another thing is you'll have to be careful about map mods that reduce max resistance.
Zuletzt bearbeitet von Gimdornim#1712 um 13.10.2020, 23:47:12
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Gimdornim schrieb:
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Uragami schrieb:
So I'm not quite understanding why we don't use normal RF after a point. It's a spell damage increase for minimal requirement since we're constantly regenning with Kitava's Teachings.

Another question: Would Inpulsa's not be worth it here? I know you'd be sacrificing res to allocate somewhere else as well as no mana modifier, but the damage increase from shock seems more than worth it.


IMO the real sacrifice for the body armour is the 10% damage taken from mana, which you can have on both Cloak and hunter influenced rare but not impulsa. You can probably get away with it with 10% damage taken from mana watcher's eye, but I would personally prefer using both. Increases EHP by a lot.

I'm running regular RF myself. Since you don't want to run out of mana under harsh conditions, I'd suggest you try running it in hideout with all buffs OFF except for clarity. If you cannot sustain it then probably don't run it. Another thing is you'll have to be careful about map mods that reduce max resistance.


I currently don't have a chest piece that has 10% damage taken right now, so it might not be a bad tradeoff until I can actually get one.

I've also started using regular RF too. It just seems good with enough sustain.
Are flask clusters actually that useful? Mana flask is only a small part of total recovery, after all, and the only other useful effect from them is +% max mana. I'm considering aura effect clusters instead, or skipping mediums entirely.
Zuletzt bearbeitet von TarrasqueSorcerer#3538 um 14.10.2020, 04:06:45
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TarrasqueSorcerer schrieb:
Are flask clusters actually that useful? Mana flask is only a small part of total recovery, after all, and the only other useful effect from them is +% max mana. I'm considering aura effect clusters instead, or skipping mediums entirely.


Yeah I'm not sure either. I'm using curse based medium cluster right now to boost conductivity + having culling strike and unnerve for cursed enemies. The name for the notables is Tempt the Storm/Wish for Death/Master of Fear. Getting all of them on a single jewel is impossible so I use two. Boosting wrath should also be a good option, especially since we can get culling strike/unnerve on gloves.

Before I got decent arc crit chance I was even using a crit based medium cluster. It has some interesting effects like

* (Pressure Points) small chance to deal double damage on crit despite having elemental overload
* (Quick Getaway) increase movement if crit recently

on top of overall crit chance it provides.
Just being curious: What do you all consider "decent arc crit chance" ? 8% ? 10% ? 12% ?
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WorderMostFoul schrieb:
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Yaramy schrieb:
Hey guys
I'd love to start with a fact that I'm completely new to this game and it's my first character.
So I've managed to get 4.4k HP and 4.6k mana, I've got every gem that's pointed in this guide and eq that I could afford (ofc according to this build).
The problem is that I constantly run out of mana after using arc four times. While I'm able to clear mobs, bosses are the main problem since my mana flasks are empty and so is my mana.
You've got any tips for me what I can improve so I could fully enjoy this build withouth spending tons of money?


You need to make your character public so we can see it. But do you have an Atziri's Foible? If not, that's where I'd start.


Had no idea you can check someone profile, it should be public now. I just got Atziri's Foible and it's better not flawless but better.
https://www.pathofexile.com/account/view-profile/sebi1811/characters
got like 400c+ what should i upgrade next?

helmet enchantment?
cluster jewels?
watchers eye?
better threat of hope (-11 max resistence)?
more DPS gear (shield and weapon)?
life on shield?
lvl 21 - 20% archmage supp?

POB:
Zuletzt bearbeitet von sebi1811#0274 um 14.10.2020, 07:31:43
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sebi1811 schrieb:
https://www.pathofexile.com/account/view-profile/sebi1811/characters
got like 400c+ what should i upgrade next?

helmet enchantment?
cluster jewels?
watchers eye?
better threat of hope (-11 max resistence)?
more DPS gear (shield and weapon)?
life on shield?
lvl 21 - 20% archmage supp?

POB:


i'd imagine with your crit chance, you aren't keeping EO up that much so the DPS on PoB is probably inflated.

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