Devs, Buff ARMOR Before ur going to vacation

I'm sorry but if you had only 8k armour in 0.3 even with the 30% conversion and +120% elem conversion that armour wasn't doing jack shit against anything other than white mobs.

On a 1k physical you'd still take like 550 damage. On a 3k hit you'd still take ~1700 damage. That's over 40% of your total life pool.

For comparison my ranged Zon build that needs to get nowhere near melee at 11k es, which only took me 12 points of investment to get. My Zon takes hit better than that as a 3k physical hit is less than 30% of my pool. And I'm ranged.... I rarely get hit anyway.
Zuletzt bearbeitet von Jhaerik2#3188 um 21.12.2025, 22:18:29
Shields have pdr, extra resists, armour applies to elemental, life, str, etc. You can absolutely get good defense from a shield. Its basically another chest piece with a 20(something)% chance of blocking damage for free.
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Jhaerik2#3188 schrieb:
I'm sorry but if you had only 8k armour in 0.3 even with the 30% conversion and +120% elem conversion that armour wasn't doing jack shit against anything other than white mobs.

On a 1k physical you'd still take like 550 damage. On a 3k hit you'd still take ~1700 damage. That's over 40% of your total life pool.

For comparison my ranged Zon build that needs to get nowhere near melee at 11k es, which only took me 12 points of investment to get. My Zon takes hit better than that lol.


The real problem with that is lack of recovery in poe2.
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Jhaerik2#3188 schrieb:
I'm sorry but if you had only 8k armour in 0.3 even with the 30% conversion and +120% elem conversion that armour wasn't doing jack shit against anything other than white mobs.

On a 1k physical you'd still take like 550 damage. On a 3k hit you'd still take ~1700 damage. That's over 40% of your total life pool.

For comparison my ranged Zon build that needs to get nowhere near melee at 11k es, which only took me 12 points of investment to get. My Zon takes hit better than that lol.


The real problem with that is lack of recovery in poe2.


I leech 1.1k a second.... even if we're ignoring the fact I can just recharge.
Zuletzt bearbeitet von Jhaerik2#3188 um 21.12.2025, 22:19:53
what setup are you running to get that much leech?
Yes that is my point, ES is so heavily necessary and needed to effectively survive, the fact you can push ES to absurd amounts yet not HP? its unbalanced

You are right, there HC players who can survive those maps, I can survive t15 maps aswell, a few abyss tablets make it a lil harder, but then theres the occasional map where I may be talking to a buddy a little distracted or maybe hit a wrong input and end up dying

In HC that's not the case, you are gonna be heavily on guard and not let things distract you or else you pause, you are more alert because death is permanent, When I did my HC witch hunter playthrough, I reached act 3 and got 1 shotted by monkey, never again will I do HC when there's just some unfair and absurd s**t like that, but hey thats my opinion "its just a skill issue" ok

In very sketchy situations a HC player will just leave and join their hideout from character select to avoid death so they kinda cheese a lil, and pure defense is nescasary, dps is tossed aside for survivability because perm death

The state between armour/evasion/hp scaling, compared to ES, its in my opinion unfair, but alot of people agree, its over-tuned, it needs to be toned down, or other stats buffed...

I've given up this season, made it to level 91, played around with build had some fun in the campaign, but mapping has just been nothing but frustrating, slow as a bear, seeing other classes zoom zoom, it doesn't feel good, and the state currently just doesn't feel good
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what setup are you running to get that much leech?

No idea what he's runnin', but best leech is probably ls amazon. Very high dps and both phys and ele dmg counts towards leech (only amazon can do this, because it requires amazon asc points).

Unkillable unless one shot. So not unkillable, but at least you will never see your life between zero and max.
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Jhaerik2#3188 schrieb:
I'm sorry but if you had only 8k armour in 0.3 even with the 30% conversion and +120% elem conversion that armour wasn't doing jack shit against anything other than white mobs.

On a 1k physical you'd still take like 550 damage. On a 3k hit you'd still take ~1700 damage. That's over 40% of your total life pool.

For comparison my ranged Zon build that needs to get nowhere near melee at 11k es, which only took me 12 points of investment to get. My Zon takes hit better than that as a 3k physical hit is less than 30% of my pool. And I'm ranged.... I rarely get hit anyway.


I'm not saying that armor is perfect and that there are no builds with better EPH or lower investment. The discussion started with the claim that armor needs to be buffed immediately before Christmas, which I don't think is true.

I never said that armor doesn't need to be tweaked or supplemented with some additional defense layer from skills, such as temporary shield (Guard) or some thing else. Damage is still the best defense in this game, and if a mob dies before it does anything, I didn't have a problem with armor. Personally, I was guided by my feelings from boss fights and T15/T16 maps.

0.3 - https://poe.ninja/poe2/profile/Gryzzex-3752/character/Garryen
0.4 - https://poe.ninja/poe2/profile/Gryzzex-3752/character/Gryzzex
Zuletzt bearbeitet von Gryzzex#3752 um 22.12.2025, 03:02:26
Armour doesnt need a buff.
Mash the clean
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Mashgesture#2912 schrieb:
Armour doesnt need a buff.


Of course it doesn't but it needs immunity options though....

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