The Problem Isn't Jonathan

"
"
Before you run to comment, please take a moment to read.

I have been more vocal this league than I ever have been. Why? Because I think that this game is special, but there are major pitfalls the development team is running into that is holding this game back.

Jonathan is easy to blame because he is the person we all see. He holds responsibility for the success and FAILURES this game has. That is a difficult position to be in.

I am going assume that everyone reading this has hundreds of hours into this game. That is a lot of time. A lot of time you could have spent elsewhere. You didn't though. You spent it on POE 2. For some reason everyone here loves the game not for everything that it is, but everything it could be.

There needs to be changes with the game, and leadership if need be. However, Jonathan and Mark (and Chris) have built a game that everyone here wants to play regardless of how many times these patches ruin our day.

With all that being said. I think that GGG does not have the staff necessary to pump out the content they are promising. Those broken promises are the issue, and that is not a Jonathan-only problem.



hahahahahahaha


2 things...

So they should make an exclusive game just for Jonathan to play.

SECOND THING: Because the state of the game is terrible. I deleted my level 92 League character, with gear and everything, less than 10 minutes ago, as soon as I saw that Atziri is 1 portal boss. I deleted it immediately.

I'm never playing League again.


They are sadly - making game for casuals with mechanics for hardcore players
so no one exacly can enjoy game

0.1 was the best
but not for casuals
and they just make game like poe 1 in pace - while people who like core of gameplay poe 2 - didn't like this zooming and power creep

The problem is that when one decides to make a game, You first have to have a roadmap / businessplan , allocate some money and when these things are somewhat settled you go into concept phase, before everything else is done.


POE2 never has left the concept phase. They ares till actively working on what PoE2 should be . And are strill trying out concepts that should have been paved 6 years ago , at the start of development.

Right now weare lightyears away from a concept set in stone that appeals to PoE1 players and newcomers alike.


Jonathan Rogers is the game director of GGG - a position where you have to take responibility not just for the game but also your staff.

letting poe1 dust off completely, overworking his staff, overscoping all the time, missing deadlines and still trying to marry isometric hack n slash with elden ring is beyond measure.

Jonathan singlehandedly tainted the good name of GGG in the industry with his mismanagement.
People need to remember that Mark is the one who is in charge of balance, and the game has so, so many balance related problems right now. Btw, it is strange for a person who only plays as a support role in group play to be in charge of balance in a game that is primarily a solo experience for most players. Is that why groups have such a huge advantage and why rarity affecting currency still hasn't been addressed after a year of people complaining about it?
Zuletzt bearbeitet von avastcosmicarena#5899 um 21.12.2025, 03:58:54

Beitrag melden

Konto melden:

Meldegrund

Weitere Informationen: