unique items *no longer updated*

*le reaction at first unique claw*
HOORAY! A UNIQUE CLAW!!! I LOVE YOU!
*le sees stats then sees ghost reaver*
I HATE YOU!!! I HATE YOU!!!
I still remember the beta-key timer.
"
ClaySoldier schrieb:
*le reaction at first unique claw*
HOORAY! A UNIQUE CLAW!!! I LOVE YOU!
*le sees stats then sees ghost reaver*
I HATE YOU!!! I HATE YOU!!!


please let this be ironic shitposting. please
"
Neokolzia schrieb:
"
markimedes schrieb:
Hello everyone! Some cool dudes in the general chat told me to get on the forums and post this sexy new claw i found! :D
Nicht verfügbar


just wanted to take this time to say this game kicks so mutch ass, and i really like the peeps here. so many are nice and friendly like. cheers!


hehe nice that was the claw that eric accidentally linked me when we were finalizing my Shield, didn't want to say anything though =P


Now Ghost reaver on a weapon would that affect all attacks or?

I.E you offhand this, what would give the ghost reaver effects?
Einige Gegenstände in diesem Beitrag sind zur Zeit nicht verfügbar.
"
Neokolzia schrieb:
Now Ghost reaver on a weapon would that affect all attacks or?
All attacks. The weapon is granting you the Keystone ability as if you actually seleced the passive.

If it was only applicable to attacks made with Essentia, then the mod would say 'with this weapon' or something similar indicating so.

If, for instance, you're dual wielding claws, one Essentia and another rare claw, and you make any attack with either weapon that would leech life you leech ES instead.
Zuletzt bearbeitet von FaceLicker#6894 um 03.10.2012, 19:28:45
Something people should keep in mind is that uniques are often used to 'introduce' new mechanics. Zahndethus' wand causes blind, which of course is also a support gem. While this claw might not be for everyone, we owe Ghost Reaver's existence to it.

It's just unfortunate that the claw was found a fair while after the passive itself was revealed.

I'm particularly disappointed in you, faerwin. I really thought you could see past the numbers.
If I like a game, it'll either be amazing later or awful forever. There's no in-between.

I am Path of Exile's biggest whale. Period.
"
Charan schrieb:
I'm particularly disappointed in you, faerwin. I really thought you could see past the numbers.


I don't think the numbers are bad. There is also the 1-50 lightning damage.

If it can be demonstrated that they are, I am happy to improve. However, there are a lot of things that work well with the mods on that item, if you build a character to properly exploit it (or two of them), it should be might scary.

"
Qarl schrieb:
"
Charan schrieb:
I'm particularly disappointed in you, faerwin. I really thought you could see past the numbers.


I don't think the numbers are bad. There is also the 1-50 lightning damage.

If it can be demonstrated that they are, I am happy to improve. However, there are a lot of things that work well with the mods on that item, if you build a character to properly exploit it (or two of them), it should be might scary.


Oh, no, I think the numbers are fine, but of course there are rares out there that leave this uniques in the dirt. This was always meant to be the case, obviously.

And you're right, the combination of mods screams 'I can be exploited' to me. I figured it'd be precisely someone like faerwin (who destroyed Maps with his Facebreaker BotW) who might find such an exploit.
If I like a game, it'll either be amazing later or awful forever. There's no in-between.

I am Path of Exile's biggest whale. Period.
For those who care, I've updated the wiki with every unique except for the last 2 undiscovered items of course. I used some educated guess work for Kaom's Heart and the Lioneye's items based off their previous versions.

That makes the wiki count 97 of 99.

Also, keep in mind that the items on the wiki are merely examples. I'm still compiling data on perfect rolls or I should say variable mod values.

Something I've been wondering about is if items with more than one variable are linked in some way. Here's an example of what I mean:

Mod A has a range of 100-200
Mod B has a range of 10-30

If Mod A is greater than 150, then Mod B is less than 20
OR
If Mod A is less than or equal to 150, then Mod B is greater than or equal 20

Get what I mean? If this is the case, then there are no 'perfect' rolls as they would be completely subjective.
Zuletzt bearbeitet von FaceLicker#6894 um 03.10.2012, 23:35:38
Each mod rolls independantly of the other so there are perfect rolls!
RIP Bolto
"
Covert schrieb:
Each mod rolls independantly of the other so there are perfect rolls!
Totally unrelated.. but I do believe your avatar is a fishing Marauder.. that's... awesome, lol.

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