[3.0] NeverSink's ♣ INDEPTH Tornado&Archer Guide ♣ Beginner friendly ♣ Rapid clear ♣ All bosses

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Bizze79 schrieb:
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Shivaun schrieb:

TS is one of the many builds that needs to swap in a different attack for Atziri, not because their DPS is insufficient but because you'll hit the mirror and one-shot yourself.



Yeah, exactly - but I was hoping for a more detailed answer regarding the skill choices.

Are people playing similar builds generally just swapping the TS gem for a Barrage gem during Atziri (and Shaper etc. where more DPS is welcome and AoE not quite as needed) - or are they keeping an entire additional set of skill gems available all the time?

Like, would the optimal links for a Barrage setup be the same as for TS?


I can't help but notice that vanagain2's bow was 5-linked but with no skill gems. It seems as if there should be a skill link setup there - or else such free space would be use for some utility skill (or at least for leveling other skill gems for selling).

...or is it to put some sort of phys-to-ele dmg skill there to combat physical reflect in maps?


For Barrage you don't want GMP.

Generally you stack on More Multipliers and use it as a payload skill against bosses. You can check the thread in my sig you'd like for more details.
Fake Temp League Elitists LUL
How do you compare a Death's Opus with a Reach of the Council and a very high pDPS Harbinger bow?

If you have a 200 DPS Opus, does that simply mean 600 DPS since it adds 2 arrows?

...and a 250 DPS Reach gives us a total of 1250 DPS? But then there is crit chance to consider, which is the only way a Harbinger can compete I guess... This is not an easy comparison to make. Has anybody done this before and what's the reasoning behind it?
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Bizze79 schrieb:
How do you compare a Death's Opus with a Reach of the Council and a very high pDPS Harbinger bow?

If you have a 200 DPS Opus, does that simply mean 600 DPS since it adds 2 arrows?

...and a 250 DPS Reach gives us a total of 1250 DPS? But then there is crit chance to consider, which is the only way a Harbinger can compete I guess... This is not an easy comparison to make. Has anybody done this before and what's the reasoning behind it?


No. The math isn't overly complicated except for the Critical chance part and how that influences the dps of your particular build. So I would recommend using the Path of Builder offline planner since it helps you a lot with calculating damage :)

To answer your question I am gonna be using RotC as an example.

Reach of the Council has build in 4 projectiles and thus it avoids the need for GMP. This is a big deal. A huge deal because less multipliers are much "worse" than a more multiplier.

For example if your damage was 100 and you had a 50% less multiplier you would have to multiply your total damage with 0,5. 100 x 0,5 is 50 :( To raise your damage back to 100 you would need a 100% multiplier (50 x 2) to be back where you started (the 26% less multiplier from a lvl 20 gmp would "even out" with a 35,14 more multiplier).

So avoiding the 26 less multiplier from GMP is a big deal.
Also since you are using a gem slot on GMP you also gain access to another gem. In the example below I am gonna assume you will gain access to the Slower projectiles gem which has a 29% more multiplier.

So you take the dps of a RotC and divide it by the less multiplier you are avoiding and multiply it by the extra more multiplier you access to.

So let's Assume your RotC has a total dps of 282 (decent rolls but not top rolls).

282 / 0,74 x 1,29 = 491,6 dps. So your RotC is similar to that of a 491,6 bow in this example. However this is not entirely true because that would only be the case if you compared with a bow that also had 6% crit chance. Usually if you are not using a RotC you are using a well rolled rare which has a higher crit chance (Harbingers comes to mind). However this math is quite tough (it really depends on your build, crit chance, crit multiplier, diamond flask, power charges, ascendancy class, bleed or no bleed and so on and so on) that I really recommend the Path of Builder calculator.

Also note the example is with GMP lvl 20 and you gain access to Slower Projectiles.
Now if you gained access to another gem with a lower more multiplier or avoided LMP instead GMP the difference would less significant and thus the effective dps of RotC would drop.

Also it goes without saying, that this math is only true if you are utilizing a skill that benefits from extra projectiles (like barrage or TS). If for instance you were using Blast Rain or Rain of Arrows RotC would just be a 282 dps bow.
Zuletzt bearbeitet von Frankenberry#0590 um 28.02.2017, 18:07:27
My Death's Opus is empty because I just use Tornado Shot exclusively in maps. If you wanted to make a single target setup then you can definitely use a poison Barrage setup. That would probably be Barrage, Poison, Increased Crit Strikes, Pierce, Added Chaos and Slower Projectiles as the sixth link.


Hello. Newbie here. Going to start new league. And im confused onwhat weapon i should searching for once i reacher higher level...
I will follow this guide playing deadeye tornadoshot/ frenzy skills..

Before i was using lioneyes glare bow. But would have bought council of the reach...

I hear lots saying opus death will be good in 2.6 but isnt just 2 arrows worse than a harbringer rare with gmp? Cuz youll want 4 arrows??

Also i will go physical dps. Is that the best way for deadeye ranger?
I feel like my ranger did okayish in higher maps 12.13. But got instant killed with any sort of reflect also soms bosses instant me when they hit me...

Feel like i saw other rangers that went pathfinder with elemental dmg did way more dmg. Ofcourse better geared.
But feel like im doing it wrong as i had a 300 pdps weapon and still had only 20k ts dps...


Also I see alot of gem setups ....and this build doesnt sound efficient at all..
I mean why dont use all the curses within a 6 link frenzy attack? This way you just have to fire once....instead of every single time have to curse .....same goes for immortal call and other buffing gems, u dont want to cast them...you want them to be auto triggered....for example with CWDT.....am I misssing stuff here?
Zuletzt bearbeitet von Cheydinhal#5332 um 01.03.2017, 16:04:31
@vanagain2: Ah, thanks for the clarification! I'm still wondering if phys+poison/chaos is good enough for the guardians that are immune... I played the Kripp build last league and didn't enjoy those matchups...

@Cheydinhal: https://www.reddit.com/r/pathofexile/comments/37bc2c/new_player_can_someone_explain_how_herald_of/
Zuletzt bearbeitet von Bizze79#1888 um 01.03.2017, 16:23:14
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Bizze79 schrieb:
@vanagain2: Ah, thanks for the clarification! I'm still wondering if phys+poison/chaos is good enough for the guardians that are immune... I played the Kripp build last league and didn't enjoy those matchups...

@Cheydinhal: https://www.reddit.com/r/pathofexile/comments/37bc2c/new_player_can_someone_explain_how_herald_of/


Thx for answer. But dont fully understand...

The way i play now is i have assassins mark and curse on hit linked to frenzy skill gem

Then i go in map. I get frenzy max stacks. Then every group of mobs i encounter i fire frenzy first. Thus would trigger the entire pack to get cursed en then finish off with tornado shot. Same at bosses. First frenzy for stacks and curse then ts...

Is this a newbie mistake ??
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Thx for answer. But dont fully understand...

The way i play now is i have assassins mark and curse on hit linked to frenzy skill gem

Then i go in map. I get frenzy max stacks. Then every group of mobs i encounter i fire frenzy first. Thus would trigger the entire pack to get cursed en then finish off with tornado shot. Same at bosses. First frenzy for stacks and curse then ts...

Is this a newbie mistake ??


I find frenzy a good way to spread curse.
Frenzy+COH+AM+Pierce+GMP(works better with drillneck and pierce nods)
With RotC we can use Frenzy+COH+AM+pierce+PCoC+FA--- as the result we gain max frenzy and double source of power charges and all pack cursed. In this case damage isn't a priority since TS is both good for single and aoe targeting.
Zuletzt bearbeitet von ZerotuL#1517 um 02.03.2017, 06:40:08
Would this be SSF viable for Legacy League?
Am I just blind/crazy, or was there a leveling skill tree section that was there 3 days ago that's now not there?

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