precursor tablets SHOULD NOT require explicit mods on map

this is just idiotic requirement that does nothing but pushes difficulty on those who just want to run specific content to their hears desire, stop thinking only about no lifers and think about average player FOR GODDAMN ONCE
Zuletzt angestoßen am 03.02.2026, 13:06:32
they're not required, you can run white ones?
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tdonov5#2743 schrieb:
they're not required, you can run white ones?


tablet slots do require explicit mods to be open for tablets....
The one thing I miss from the old overlapping tower buff mechanic is that running maps unID was a legit feasible strategy. You sacrifice only maximum potential loot and the ability to see what mods the map has in exchange for 6 portals.

I want unID mapping to be viable again.
PoE players: Our game has a wide diversity of builds.

Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!

And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley
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Pizzarugi#6258 schrieb:
The one thing I miss from the old overlapping tower buff mechanic is that running maps unID was a legit feasible strategy. You sacrifice only maximum potential loot and the ability to see what mods the map has in exchange for 6 portals.

I want unID mapping to be viable again.


wait that is cool
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TOP_BOMJIK#4977 schrieb:
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tdonov5#2743 schrieb:
they're not required, you can run white ones?


tablet slots do require explicit mods to be open for tablets....


oh slots, i see
never thought about it - guess it makes sense to allow all 3 tablets to be used regardless of how many mods on the waystone
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tdonov5#2743 schrieb:
"
TOP_BOMJIK#4977 schrieb:
"
tdonov5#2743 schrieb:
they're not required, you can run white ones?


tablet slots do require explicit mods to be open for tablets....


oh slots, i see
never thought about it - guess it makes sense to allow all 3 tablets to be used regardless of how many mods on the waystone


yeee its wierd, like i did multiple maps already , but still can wrap my head around: why that is even a thing
I kind of see why they did it the way they did.
But I’m with you, seems silly to lock the ability to add abyss, for example behind requiring more modifiers.

I’ll + 1 this, really don’t see a downside, or a need to gate access to these behind modifier requirements.
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Hendel#1528 schrieb:
I kind of see why they did it the way they did.
But I’m with you, seems silly to lock the ability to add abyss, for example behind requiring more modifiers.

I’ll + 1 this, really don’t see a downside, or a need to gate access to these behind modifier requirements.


its feels like afrethought mechanic that was put in place and forgotten about lel
The choice between 1-3 tablet slots is there for a reason. You need to adjust the difficulty of content to fit what you are comfortable doing.

If the game offers no pushback, then dedicated players run out of things to do / test their characters against.

The only other option is that everything is turned up to 11 and you either get good, or eat shit.

I'm a fan of the second option, but people like you wouldn't really like that too much, so better be thankful for the options that you have and start using them.

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