0.4.0c Hotfix 6

Remove a shadewalker

Pretty please!
When can we expect Vulkan to be playable for Intel ARC GPUs? I am using B580, and I was able to play quite OK back in 0.3. I can only make it to the char screen, then just keep loading into h/o for 2-3 mins of loading screen, and game crashes right after that. Please GGG, fix this, as lots of people with Intel graphic cards have the same issue.
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nedved6199#5999 schrieb:

I understand what you mean. Games usually load shaders on startup, which can take several minutes or even longer. However, I can now confirm that it's definitely not a shader-related issue. This is because when I first log into the game and am still in the hideout, the game runs very smoothly without any stuttering, and the CPU usage isn't high either. It can even maintain over 100 fps at 2K resolution with high settings. However, as soon as combat starts, the frame rate plummets dramatically. Even lowering all the in-game graphics settings to the minimum doesn't help. But if I switch to Vulkan, everything runs normally, and I can maintain no less than 60 fps even during intense combat.


If you switch graphical settings, shader compilation will start again. So if you do this make sure you wait a good amount of time before assessing the impact the changes did to your game.

Can you take a screenshot of the f1 graph when you are having performance issues?
hi <3 I stream at twitch.tv/sjatar_

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