Putting all my Feedback in one Thread

Enjoy the campaign growing substantially when they add in the last two acts. The interludes have nice small maps, I bet A5 and A6 will make A3 look like a coat closet.
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Cobalty2004#2740 schrieb:
Enjoy the campaign growing substantially when they add in the last two acts. The interludes have nice small maps, I bet A5 and A6 will make A3 look like a coat closet.


+1

Im hyped for act5 and act6 (the final one)
"
Cobalty2004#2740 schrieb:
Enjoy the campaign growing substantially when they add in the last two acts. The interludes have nice small maps, I bet A5 and A6 will make A3 look like a coat closet.


If A5 and A6 are not way shorter than the interludes i dont think there is a reason for me to play the game at all.

Its just not worth it for me to waste 15 Hours on a campaign that i already know in and out. Its simply not interesting to play.

Its the same reason i dont play singleplayer games twice. I know the Campaign already. There is no point in playing it again. Im also not a completionist. Except in Dishonored for some reason. But u had different outcomes depending on how u played the game so some parts were different. There was also a challenge to it not to kill anyone, but in POE2 its alwaysy the same. Changing your class doesnt change the campaign a lot. You dont really have different approaches at how to play it.

I mean yes act 5 and 6 will finsih the story which definitely is nice. But once i know the story its not interesting anymore.
“The bird of Hermes is my name, eating my wings to make me tame.”
Zuletzt bearbeitet von Alzucard#2422 um 18.12.2025, 08:41:52
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Alzucard#2422 schrieb:
Its just easier to write a comprehensive Feedback Thread than writing many small ones.

Starting of with the Campaign:

Spoiler
Straight up too long. Its a good Campaign dont get me wrong, but doing the Campaign every league is a chore. Its also fairly unfair, some classes can do the Campaign way faster than other classes. They get inherent Movement speed Bonuses or Movement Speed Penalty reductions. Or movement skills. The longer the Campaign is the more Speed bonuses snowball. Also a reason why some classes are simply played more.

My suggestion here is simply make the Campaign smaller, give Boots implicit movement speed, make movement skills more available. Dont limit them to specific weapons or attribute requirements or add more of them. Also by smaller i mean area size. The area size is still just to much. Nobody wants to be in one area for ages searching for sth.

Some area size are also unlogically huge. For example "Buried Shrine" Its a shrine, but its the size of a city.

Then we have some obsolete areas. Buried Shrine, Spires of Deshar or Heart of the tribe. The areas are cool, but they have no purpose. They exist to make the Campaign longer.

The Campaign should simply be more streamlined.


No to pretty much all of this. Especially the boots mod handout and movement skill part.

"
Alzucard#2422 schrieb:

Leagues in General:
Spoiler

I dont understand the point in having full fledged League Mechanics. They take away lots of development Time, when the goal is to finish the game first. GGG you should simply focus on finishing the game first before anything else. Classes and Acts and a proper Endgame should be the top Priority with 0.4 you focused more on a league mechanics than on making the endgame enjoyable. You didnt finish the things you have planned for the endgame. But you actually have a huge League mechanic. That probably took a lot of time to do.


Point is to provide something new to interact with. As well as provide a source of borrowed power.

Endgame and mechanic, can do both at the same time. Theyve done it for POE1 for years, they can do it for POE2.


Other reasons POE2 needs more mechanics as well.
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Alzucard#2422 schrieb:

Then League Mechanics of 0.4:

Spoiler
Its straight up not thought through. Getting into the Temple takes 6 Maps and then doing the Temple is pretty much not worth it. Im not in endgame because of Campaign boredom. But what i saw from the Temple is enough to tell me that most of the temple is definitely not worth doing in the endgame. Who needs an Exalt workshop in the endgame that does exactly the same as an exalt. Whats the point? And from what i read it also has mediocre Loot.

When youre not at the 6th map then the loot you get from the League Mechanic is pretty bad, especially if we compare it to Abyss.
Then why in the world do you need so much loading screens when entering the temple?
I mean yes the League Mechanic looks pretty fun, pacing the titles planning your temple is fun. But actually playing the temple then fells bad.
When you actually do leagues for the EA Phase of the game make them good!!!


Bout the only thing I agree with on this thread. Then again its being worked on.

Contradicts many of the rest of your post TBH.
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Alzucard#2422 schrieb:

Classes and skills and Passive Tree:

Spoiler
This is a huge one but i make it really short or try to.
I see a massive problem with how everything works together. With Druid we got more skills, but basically nobody than druid uses them. Besides maybe the 2 Plant skills and Thundestorm.

Then the Shapeshift from duid is cool, but it has the same issue than many other things in the game. It works in a void. The prerquisites to actually use many of the skills or the bonus effects are specific.

Lets take Infusions for example. Infusions only works with a specific number of spells. And even then its weird to use them. Why not make infusions work with attack skills too? Or make them work with more spells. Its a narrow mechanic thats rarely used because of that.

Then we have that wet thing from Thunderstorm its exclusive to just that skill but it can potentially affect so many other skills. Why can only this skill do that? Will we get water spell in the future??

Its just sth that goes through all of the skills, they work with only a small number of other skills together and have absolutely zero synergy with others. Making the usecases of many skills extremely narrow.

The passive tree also has some issues limiting the build freedom. Its extremely hard to get from one section of the Tree to another. I cant for example use Pathfinder together with the Plant Bow skills and "Wildsurge Incantation", first it only works with spells for some fucking reason and even getting there is not worth it.

Then so many Nodes are just absolute Nonsense. There is a node thta limits Volatility to 30. Also Volatility is another things that has absolutely no or very narrow usecase. Not even with Chayula which is the only ascandancy that can use it. Its just useless.



Quick look at poeninja says otherwise to many of these points.

Kind of all over the place with these talking points as well.

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Alzucard#2422 schrieb:

Bugs and Problems:
Spoiler

This was very apparent at the end of last league. It was an absolutely fucked up situation. Loot was bad. Ritual Tablets were nonexistent. Lot of things were bugged or are still bugged. It was bad.
And GGG decided to simply ignore every concern of the people. No information nothing. They just continued as usual.

GGG your Communication is bad. There are problems in one of your game and they get ignored. Yes its late in the League, but there still more palyers playing it than other games have players. You cant just ignore your community. That is just horrible.



A quick look at patch notes and announcements for early access says otherwise to pretty much this whole thing

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Alzucard#2422 schrieb:

Communication:

Spoiler
As mentioned its not good. That doesnt mean its really bad communication. In general you do a decent job. But your communication isnt direct to the player its through intermediaries. Some more direct communication wouldnt be bad. Answeing some feedback in the forum or answering some Bug threads. That would improve Communication a lot. You dont answer Feedback at all!! and Bug reports get rarely even answers and never questions. Never did i see a question where you want to confirm the cause of a bug. You probably just try to figure out the bug internally which is slow. Asking for more information from the person who encountered the bug makes it easier to understand the cause of the bug and therefore faster.


A quick look at patch notes and announcements for early access says otherwise to pretty much this whole thing x2

Bug reports often get replied to. A quick look in there says otherwise.

They shouldnt, and thankfully dont, answer anything in the feedback section of this website.


"
Alzucard#2422 schrieb:

Concerns about EA time:

Spoiler
As of now the development of POE2 is really slow. 1 act 2 classes in a year. Well that means we get the full game in 2028. That is 3 years in Early access development. Thats a long time for a fairly big studio like GGG with over a decade of experience.

Another thing is the Known issue sthread, i mentioned this already a copuple times. That thread can be deleted. You dont use it its completely meaningless to even have it.


No, thats not how that works.

Very disingenuous way to look at the development cycle of POE2.

Ignore the hundreds of other changes and additions that came and/or reworked. And solely focus on "1 act and 2 classes in a year"

Mash the clean
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Mashgesture#2912 schrieb:

Quick look at poeninja says otherwise to many of these points.


Thats simply not correct. Going from one part of the Tree to further away part is rarely a thing. Unless you have a stat stacking build. Or need a lot of crit.

Druid for example crosses over to sorceress and Ranger to Monk etc.

Most of the time they cross over to neighboring Classes.

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Mashgesture#2912 schrieb:

A quick look at patch notes and announcements for early access says otherwise to pretty much this whole thing


That is incorrect. I played the end of League 0.3 1000 Hours the whole League. After the Tower change you saw Feedback regarding loot appear and Ritual Tablet having an extremely bad droprate.

Patch 0.3.1b was on October 9th. after that you had no actual Patch anymore. Just support for various stuff.

Tell me where you saw the forum information that contradicts what i said.

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Mashgesture#2912 schrieb:

A quick look at patch notes and announcements for early access says otherwise to pretty much this whole thing x2

Bug reports often get replied to. A quick look in there says otherwise.

They shouldnt, and thankfully dont, answer anything in the feedback section of this website.


Doesnt contradict what i said.

And in the Bug Reports you rarely actually have answers from GGG. They happen occasionally.

But here for example https://www.pathofexile.com/forum/view-thread/3650992/page/1
Posted on December 19th 2024.
GGG posted on September 2024
And to this day its not fixed.

Its not in Known issues. GGG reacted tom it 11 Months after the initial Bug report after several people already said to have the same bug.


Then we have this following BUG:
https://www.pathofexile.com/forum/view-thread/3885290/page/1

GGG said people should just revert their drivers, but the issue here isnt AMD. The driver version worked before 0.4 afterwards not anymore.

That means its GGGs Fault that it doesnt work. They basically blame AMD here. Instead of just saying yeah we are going to fix it they say revert. What kind of Communication is this??

Furthermore GGG rarely answers Bugs in general.
Page 1 has 2 Answers, Page 2 has 0, Page 3 has 1, Page 4 has 0.
You are wrong here.

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Mashgesture#2912 schrieb:

No, thats not how that works.

Very disingenuous way to look at the development cycle of POE2.

Ignore the hundreds of other changes and additions that came and/or reworked. And solely focus on "1 act and 2 classes in a year"


It absolutely is not disingenuous. There is concern of the development speed of the game. It is slow. No matter how much changes they do. The full game will come out 2028 right now. Im not ignoring changes.

Most of changes are not worth the effort put into them cause they will become obsolete at some point. They treat POE2 not as an early access title. They treat it like its fully released. They treat it a lot like POE1. Probably also because thats they only thing the company ever did. They stuck to what they know best. That is totally reasonable, but i cna criticise, because it will make the early access phase a lot longer.
“The bird of Hermes is my name, eating my wings to make me tame.”
Zuletzt bearbeitet von Alzucard#2422 um 18.12.2025, 09:33:50
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Alzucard#2422 schrieb:

Spoiler

Going from one part of the Tree to further away part is rarely a thing. Unless you have a stat stacking build. Or need a lot of crit.

Druid for example crosses over to sorceress and Ranger to Monk etc.

Most of the time they cross over to neighboring Classes.


Again a simple browse through ninja disproves this otherwise. x2


Multiple ascendancies tells you they go to different parts of the tree for more than just "crit or stats."



"
Alzucard#2422 schrieb:

Spoiler

That is incorrect. I played the end of League 0.3 1000 Hours the whole League. After the Tower change you saw Feedback regarding loot appear and Ritual Tablet having an extremely bad droprate.

Patch 0.3.1b was on October 9th. after that you had no actual Patch anymore. Just support for various stuff.

Tell me where you saw the forum information that contradicts what i said.


This is a pattern with your thread and ill summarize it here

"Not the things I wanted"


They worked on many things throughout .3, just not the things you personally wanted.

They are doing the same thing now for .4



"
Alzucard#2422 schrieb:

Spoiler
Doesnt contradict what i said.

And in the Bug Reports you rarely actually have answers from GGG. They happen occasionally.

But here for example https://www.pathofexile.com/forum/view-thread/3650992/page/1
Posted on December 19th 2024.
GGG posted on September 2024
And to this day its not fixed.

Its not in Known issues. GGG reacted tom it 11 Months after the initial Bug report after several people already said to have the same bug.


Then we have this following BUG:
https://www.pathofexile.com/forum/view-thread/3885290/page/1

GGG said people should just revert their drivers, but the issue here isnt AMD. The driver version worked before 0.4 afterwards not anymore.

That means its GGGs Fault that it doesnt work. They basically blame AMD here. Instead of just saying yeah we are going to fix it they say revert. What kind of Communication is this??

Furthermore GGG rarely answers Bugs in general.
Page 1 has 2 Answers, Page 2 has 0, Page 3 has 1, Page 4 has 0.
You are wrong here.


This is a pattern with your thread and ill summarize it here

"Not the things I wanted" x2


Just because the things you want worked on arent being addressed. Doesnt mean "bug reports are being ignored" "community isnt being listened too"

A simple, very simple actually, look at the announcment and live section, as well as here:
Spoiler


Tells you they are working on these issues.


"
Alzucard#2422 schrieb:
Spoiler

It absolutely is not disingenuous.

It absolutely is.

You have hyperfocused on two things and tried to make it sound like thats all they did in the past year.

Your estimate of 2028 makes ... 0 sense.


If this is seriously what you think. And are worried so much about it. Then I question why you even play the game at all in the first place.
Mash the clean
Zuletzt bearbeitet von Mashgesture#2912 um 18.12.2025, 10:13:30
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Mashgesture#2912 schrieb:
"
Alzucard#2422 schrieb:

Spoiler
Spoiler

Going from one part of the Tree to further away part is rarely a thing. Unless you have a stat stacking build. Or need a lot of crit.

Druid for example crosses over to sorceress and Ranger to Monk etc.

Most of the time they cross over to neighboring Classes.

Spoiler

Again a simple browse through ninja disproves this otherwise. x2


Multiple ascendancies tells you they go to different parts of the tree for more than just "crit or stats."



"
Alzucard#2422 schrieb:

Spoiler

That is incorrect. I played the end of League 0.3 1000 Hours the whole League. After the Tower change you saw Feedback regarding loot appear and Ritual Tablet having an extremely bad droprate.

Patch 0.3.1b was on October 9th. after that you had no actual Patch anymore. Just support for various stuff.

Tell me where you saw the forum information that contradicts what i said.


This is a pattern with your thread and ill summarize it here

"Not the things I wanted"


They worked on many things throughout .3, just not the things you personally wanted.

They are doing the same thing now for .4



"
Alzucard#2422 schrieb:

Spoiler
Doesnt contradict what i said.

And in the Bug Reports you rarely actually have answers from GGG. They happen occasionally.

But here for example https://www.pathofexile.com/forum/view-thread/3650992/page/1
Posted on December 19th 2024.
GGG posted on September 2024
And to this day its not fixed.

Its not in Known issues. GGG reacted tom it 11 Months after the initial Bug report after several people already said to have the same bug.


Then we have this following BUG:
https://www.pathofexile.com/forum/view-thread/3885290/page/1

GGG said people should just revert their drivers, but the issue here isnt AMD. The driver version worked before 0.4 afterwards not anymore.

That means its GGGs Fault that it doesnt work. They basically blame AMD here. Instead of just saying yeah we are going to fix it they say revert. What kind of Communication is this??

Furthermore GGG rarely answers Bugs in general.
Page 1 has 2 Answers, Page 2 has 0, Page 3 has 1, Page 4 has 0.
You are wrong here.


This is a pattern with your thread and ill summarize it here

"Not the things I wanted" x2


Just because the things you want worked on arent being addressed. Doesnt mean "bug reports are being ignored" "community isnt being listened too"

A simple, very simple actually, look at the announcment and live section, as well as here:
Spoiler


Tells you they are working on these issues.


"
Alzucard#2422 schrieb:
Spoiler

It absolutely is not disingenuous.

It absolutely is.

You have hyperfocused on two things and tried to make it sound like thats all they did in the past year.

Your estimate of 2028 makes ... 0 sense.


If this is seriously what you think. And are worried so much about it. Then I question why you even play the game at all in the first place.



Do you understand what Feedback is for??? Cause it seems u dont. Of course im talking from a subjective point of view. Its my Feedback.
“The bird of Hermes is my name, eating my wings to make me tame.”
Zuletzt bearbeitet von Alzucard#2422 um 18.12.2025, 13:16:26
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Alzucard#2422 schrieb:
Do you understand what Feedback is for??? Cause it seems u dont. Of course im talking from a subjective point of view. Its my Feedback.


I wouldn't respond to this guy. He white-knights all over this forum all day in every thread. Pretty sure he does that instead of playing because the actual game is so boring.

Also, you echoed my same sentiments with your comment about sprint/checkpoints. They do these bandaid fixes to things that never address the problem and just cause further complications down the road. Now we have stupid passives dealing with sprint, which shouldn't be in the game to begin with.

It is very frustrating that developers of a game celebrated for its player freedom is now trying to shoe-horn people into playing the second game specifically how they want.
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Alzucard#2422 schrieb:

Spoiler
Do you understand what Feedback is for??? Cause it seems u dont. Of course im talking from a subjective point of view. Its my Feedback.



Unfortunately this is not the message of your post. Objectively false things have been said throughout as highlighted above. As well as the disingenuous send off you had at the end.


Your entire posts message is:
"not the changes I want" "not the work I want" "full release will take forever"

Thats not subjective opinions, thats just entitlement/demanding and disengenous.



Examples of how to, actually, say objective opinions:
I believe they should
I think its better if
Maybe instead of working on this they could..
It feels as if things are...


Instead of broad platitudes that you used and even attempted to defend as fact, when they ... were in fact

Not fact.


•Builds not moving from one part of the tree>
objectively false. ninja tells you thats not the case.

•Bugs not being worked on>
objectively false. multiple posts and patches tells you thats not the case

•Little communication and ignoring the feedback sentiment>
objectively false. they literally just made a patch based on feedback given there was no interview

•Slow pace of development and adamant projected 2028 full release outcome based solely on class and campaign release>
disingenuous. Reductive thinking, ignores hundreds of changes this game has received over the same time span.




One last thing with your send off. Instead of worrying so much about "when full release" will happen.

Spoiler
How about enjoying the game up until that point, and not worry about when full release will happen?
Is your enjoyment of POE2 solely based on when full release will happen?


Why is "the full release" something you even worry about?


Mash the clean
Zuletzt bearbeitet von Mashgesture#2912 um 18.12.2025, 21:11:56
just wow, you have so many points which you can so cleverly overcome why dont you start programming this game you wish for? maybe you will get it done before POE 2 releases and maybe somebody will give it a shot..
Zuletzt bearbeitet von JoeeeyK#3121 um 18.12.2025, 22:24:56

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