Path of Exile 2: Content Update Timeline

"
LeFlesh#9979 schrieb:
Yes it is. Once B begins, A's new content is deployed in Standard during B's launch. The only thing that changes is potentially earlier problem detection.


That's not simultaneous deployment - that's sequential. League A content goes to Standard when League B launches, not when League A launches. There's a crucial difference between deploying refined content from a concluded league versus deploying untested content from an active league.

Your own example proves my point. When League A content hits Standard during League B launch, it's been through months of testing and refinement. What you're proposing is deploying that same content to Standard when it's still raw and untested during League A's launch.

The timing matters. Deploying tested content during a new league launch is fundamentally different from deploying untested content during an active league's run. One creates known variables, the other creates unknown ones.

You keep conflating these two scenarios as if they're identical when they clearly aren't. The "only thing that changes" is actually the most important thing - when problems are discovered and how much testing has been done beforehand.
"
Blooper#6330 schrieb:
That's not simultaneous deployment - that's sequential. League A content goes to Standard when League B launches, not when League A launches .


B is launched simultaneously with A’s content going into Standard. New content is being launched simultaneously into two new environments.
"
Blooper#6330 schrieb:

When League A content hits Standard during League B launch, it's been through months of testing and refinement .

That process of refining A inherently pulls resources away from B’s launch. Either way, a league has to wait for Standard. If data from A is collected earlier, it can be refined earlier.
"
LeFlesh#9979 schrieb:
B is launched simultaneously with A's content going into Standard. New content is being launched simultaneously into two new environments.


That's a semantic dodge. League B is new content launching in league. League A is old, tested content moving to Standard. You're trying to make "simultaneous" do heavy lifting it can't handle when the content states are completely different.

"
LeFlesh#9979 schrieb:
That process of refining A inherently pulls resources away from B's launch. Either way, a league has to wait for Standard.


Wrong again. League A refinement happens during League A's runtime, not during League B's development. By the time B launches, A's refinement is done. No resources are pulled from B's launch.

"
LeFlesh#9979 schrieb:
If data from A is collected earlier, it can be refined earlier.


"Earlier" refinement means doing it during A's active period when player engagement and retention are critical, instead of during the natural downtime between leagues. That's objectively worse timing for disruptive changes.

You're basically arguing for creating artificial pressure during peak periods instead of using the natural workflow that already exists. But sure, keep pretending that's an improvement.

Beitrag melden

Konto melden:

Meldegrund

Weitere Informationen: