Chase Uniques in 0.2.1
Specters still unfunctional and no chase for minion players. Well this is what we get for having to share dev bandwidth with a 10 year old game.
Is this why the gameplay is turning into exactly like it was in POE1? It shares every stat line and is balanced around those stat lines, so we are getting the same boring methods of screen delete as well. |
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It's not a problem at all, D3 and D4 are right there if you want an ARPG that tells you exactly what gear to use and how to play. [/quote] In deed...i wouldn't be playing poe if it was as D3 or D4, and i am happy for the amount of complexity poe has..because that what makes poe poe..and not D3 or D4. |
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" But the Whispering Ice is the exception.. all these other uniques are pretty meh. I know Uniques should usually not be best in slots - except its a chase Unique like Bloodmage but feels like those are all pretty unplayable overall (except from the staff). Just hope they properly tested it. |
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Still no fix or minor buff to infernalist deamon form, so sad you guys still didan't fix it.
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" It's an announcement for "Chase Uniques in 0.2.1", not bugfixes. |
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This is cool, PoE 2 had a bumpy start, but looks like things with it and PoE 1 are starting to smooth out now.
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New toys
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" This )) |
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If you're going to give us a new cool unique staff or any other weapon with a weapon skill, please fix Lv20 weapon skills being unavailable yet required for the 5th support slot. It's ridiculous.
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" That's Diablo 1 unique design. Most of them you will never use. Or will use for a short time. I'd prefer Diablo 2 unique design for POE2 uniques: out-of-place affixes + special "unique pool" affixes. A solid useful additional layer to charbuilding. |
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