Chase Uniques in 0.2.1
and we will still never see any of these outside of trade ...
|
![]() |
I think that is exactly the right way to go.
Obviously ARPGs motivate by loot. Just make more interesting loot. I never fully understood why we cannot level unique items so all of them have a place. But this step is definitely in the right direction. |
![]() |
Extremely cool. Can't wait to make a Whispering Ice build.
|
![]() |
NOICE
|
![]() |
Good stuff, I like it. Good changes to drops, interesting uniques. As always, good job, GGG
|
![]() |
I'm sorry but sacrificing Crit Spell Chance, Crit spell damage, +4 spell skills is not even remotely worth for that staff. You're trying to rubberband the mana problem Sorceress has but the only way to solve it is by solving the mana problem. This staff is gonna suck for lategame delirium mapping. Sorceress damage is already quite low and this is only going to make it lower to the point where you might as well just go recoup Chrono Whirling slash and roleplay a warrior and its gonna be 10x better than equipping this staff. This is someone saying "Oh lets make the double chill nodes from Stormweaver Ascendancy useful" but this entire spell will do 0 damage to bosses, 0 damage to delirium mobs and will absolutely get obliderated in breaches. It might look cool to an average player but it's quite quite bad.
At this point I'm tempted to ask: Is anyone testing these classes/Builds on anything harder than non-juiced t15 maps and +0 bosses? Zuletzt bearbeitet von xXToshaXx69_Destroyer#0692 um 05.06.2025, 01:56:28
|
![]() |
Thank you
P.S
I am a Dog and i will just drop my load and leave on to the next post |
![]() |
" That mana cost though xDD |
![]() |
Can't wait to try ranger with the new bow and quiver, new uniques are looking fantastic and I'm so hyped about what's to come in future updates.
|
![]() |
" [Removed by Support] Mythical items should be just slightly better than the rest, not like your "shitting" which would force every single player and build to use this 2-3 items because everything else would be dogshit compared to. More stronger and less white pollution screen mobs = heathier game experience. Zuletzt bearbeitet von ShaunB_GGG#0000 um 05.06.2025, 02:00:37
|
![]() |