Respeccing Ascendancy Classes And More

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Shurne#0114 schrieb:
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Jocker46#3250 schrieb:
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Shurne#0114 schrieb:
Damn, youre getting there ggg now you only need to remove "ruthless" and i might come back

Some people actually enjoy ruthless as it is way more challenging. I will never understand this. Why do people cry about stuff they are not even affected by. Oo




I don't have a problem with ruthless it self, the problem is that its forced by default.

In poe1 they added ruthless as a second mode, which if you enjoy it just play it, the numbers speak for themselves.


Ahh i see... thanks for clearing that up. I do not share your opinion on the matter, but i can see where you are comming from.
You guys should add a way to test passive tree changes inside the game. I want to see if a build I'm trying to create work but I don't have enough gold to respec so this is capping me. I feel like if we had some way to test changes more builds would work.
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Shurne#0114 schrieb:
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Jocker46#3250 schrieb:
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Shurne#0114 schrieb:
Damn, youre getting there ggg now you only need to remove "ruthless" and i might come back

Some people actually enjoy ruthless as it is way more challenging. I will never understand this. Why do people cry about stuff they are not even affected by. Oo




I don't have a problem with ruthless it self, the problem is that its forced by default.

In poe1 they added ruthless as a second mode, which if you enjoy it just play it, the numbers speak for themselves.


There is plenty of loot in the game...
But since i heard there are people that sell everything just to gamble, im not surprised by anything anymore.
I just hope we wont be drowning in the ocean of useless junk like in the PoE1, because some people have zero resource management skills.
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You guys should add a way to test passive tree changes inside the game. I want to see if a build I'm trying to create work but I don't have enough gold to respec so this is capping me. I feel like if we had some way to test changes more builds would work.



Have you tried Path of Building 2 community edition https://pathofbuilding.community/ ? You can even import your character so that you are referencing your real items/gems/tree


This is what basically everyone does to theorycraft and see changes to builds before speccing in game.
No Alteration orbs/Skills&Ascendancies from 0.1 that remain broken in 0.2/Drop rate of greater & perfect jewelers/Rhoas being locked behind 130 dex requirement as of 0.2E
Zuletzt bearbeitet von tru2dgame#7774 um 11.04.2025, 07:33:11
Are y’all really not gonna buff Living Weapon and Unleash Hell?
Where is buff deamon form....?? rune +20% increased spell damage for wands and staves. OK BOUT I don't have it wands and focus....... resistance, cast speed, energy shield, str/int/dex.....


I liked this style of play but now it's not profitable.....
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There is plenty of loot in the game...
But since i heard there are people that sell everything just to gamble, im not surprised by anything anymore.
I just hope we wont be drowning in the ocean of useless junk like in the PoE1, because some people have zero resource management skills.


T.H.I.S.

I "loved" that moment with Ziz interview. "How come you don't have any gold?" "Well... I spent it all on gambling...". Lol. Must be relatable for many people IRL.

I am no ARPG veteran but some things were obvious for me quickly. Like Jonathan, I exclusively disenchant yellows and sell blues.

Now I am pretty sure that most of you are surprised that I even pick up blues. Yes, I do, my playthroughs are much slower because the way I play, but I never run into so many problems other people report.
Zuletzt bearbeitet von scofalik#3840 um 11.04.2025, 07:40:49
just few days in dolbilnya and look how game changes
Добавьте это в ублок, чтобы сайт выглядел по человечески.
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Wow they fixed Tactician, you can just respec now to a class that scales damage one iota. Thanks GGG
absolute legends, GGG is back baby

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