Multiplayer is bad

Me and the bros have a static group and its just not worth playing togeather at higher levels. Weve got around 800 hours between usnand are fairly well geared at 90.

Its aggrivating though because the multi player removes the benefit of playing multi player

The primary benefit of multi playet goes away when you cant rez your team.

Scaling is also utterly rediculous when i can easly solo a map but as soon as one person joins difficulty tripples.

So we get meh exta loot and a lot of xp loss in return. Which got real noticable after 90.

Arrtificial Spongyness is not difficulty ezspecailly when weystone 15s already roll more monster hp and projectiles and accuracy a ton


We should be able to tackle harder challenges as a group, not get set back because weaker fodder enamies are now artificially augmented stonky boss bois.

Otherwise its great solo, but if I wanna play solo ill play black myth wukong or elden ring again

Hopfully they bring balance back to the multiplayer by launch.

Got my monies worth either way so good times

Zuletzt angestoßen am 11.02.2025, 13:54:45
Then you doing something wrong.

Parties make insane currency, as long as they not play random builds.

Build proper team:

- Rarity culler with Gravebind https://poe2db.tw/us/Gravebind
- Carry that clear screens, likely spark.
- Curse/slow bot (Chronomancer)
- Aura bot (Titan because he get most aura effect).
- Block bot (Warbringer).

Whatever else for last slot.

If you don't run full party, then minimum is rarity culler, carry and chrono support.
actually,in about 200 test with 500% iir and Gravebind not great than 100% iir for each one.It seems iir is decide with the skill that kill the monster,not hit.
with the power of spark,these bots almost can't take any advantage
my party is made up of a minion summoner to be tank,a warcry warbringer to keep a safe area from mobs,a spark mage kill mobs,and a Chronomancer stop bosses.
other people is not important.
Zuletzt bearbeitet von qds19870725#5314 um 11.02.2025, 07:40:14
"
Build proper team:


Nothing kills the enjoyment of a game faster than having to run ultra efficient setups or strats to get any progress...
"
R3kt3m#0050 schrieb:
"
Build proper team:


Nothing kills the enjoyment of a game faster than having to run ultra efficient setups or strats to get any progress...


Agreed. That sounds like a horrible experience sitting down with a coffee in the evening after kids go to bed.

It should be enjoyable with random teaming up not hyper thought out focused team builds. This isnt an E sport lol
"
PaintMaster#2396 schrieb:
Then you doing something wrong.

Parties make insane currency, as long as they not play random builds.


Sounds great for a bot party!


IRL unless your friend group is run like a business (with plans everyone has to stick too and schedules) - multiplayer is simply inefficient and frustrating.

"
PaintMaster#2396 schrieb:
Then you doing something wrong.

Parties make insane currency, as long as they not play random builds.

Did it ever occur to you that most people simply want to play for fun?

Who gives a fuck what you can do with some weird-ass build combination where half of the group are just trailing behind some OP Stormweaver?
"
R3kt3m#0050 schrieb:
"
Build proper team:


Nothing kills the enjoyment of a game faster than having to run ultra efficient setups or strats to get any progress...


Then why complain about loot(to OP)? Want more loot, make good team, it doesn't have to be "ultra efficient setups", just anything better than 1 guy clearing and 5 others thinking they clear when its always someone who has best clear and kill most mobs.
Zuletzt bearbeitet von PaintMaster#2396 um 11.02.2025, 09:31:35
I agree multiplayer is bad, just want to have fun not feeling that it's work and frustrated
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C4Guy#0918 schrieb:
"
PaintMaster#2396 schrieb:
Then you doing something wrong.

Parties make insane currency, as long as they not play random builds.

Did it ever occur to you that most people simply want to play for fun?

Who gives a fuck what you can do with some weird-ass build combination where half of the group are just trailing behind some OP Stormweaver?


forget it, all hope is lost, some people dont understand that there are some of us just playing our own builds and maybe play with friends who all want to play whats fun to them and not scedule a daily meeting for brainstormig what everybodys build should look like so we can get 50div/h.

if you just want to have fun while playing in a group you start to realize that its not possible once you get to higher tier maps. sadly

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