Warrior is Dead
I read all the upcoming patch notes and decided to hop on my warrior again to see whats up before all the changes.
Smith of Kitava - Body Armor +20% str +5% life regen / s Avatar of Fire Spear and Round Shield. Explosive Spear can burn anything which can apply exposure. Spearfield was proccing burn often. I used cull of the weak to dash in and disengage out. Spearfield. Then as they approach and kill themselves cull of the weak. Launch Frenzy Charged Explosive Spear and burn the screen. I was still figuring out how to make it scale but I was in ACT3 Cruel and had minimal deaths. Some boss fights felt long but they had trouble taking me out. Trash clear was really good. I used hybrid Armor / Energy Shield. I took the notable that applies your life regen to shield. <- this actually made for massive mitigation. Zero Shield charge delay. |
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I dont see any reason to overreact like this. Warrior will be fine. Armor is strong, block is strong. AOE dmg is totally crazy. We got a lot of movement speed (45% on boots itself+sprinting). New passives, better gear (melee benefits from this the most) and less need to dumb stack str - im very thankful for the giants blood adjust.
We got ele res from armor, we got deflection, we got better hit chance for no invest, we got instant weapon swap (which alone is totally broken, if you are creative and just dont follow dumb streamer guides), we got usefull endurance charge mechanics, we got rage buffed and last but not least block buffed (Warbringer now +80% block chance to all dmg, also spells and aoe? with 30% dmg taken, busted) You can get to almost invincible level. To all those who cry about "armor is bad" they dont understand anything. How often are there 8k or more hits, you cant block, dodge, whatsoever? Its like 0.0001% of all hits in the game, get over it(deflection or just player skill). For everything else, armor is superstrong. Zuletzt bearbeitet von neosun#1001 um 27.08.2025, 09:36:04
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