[3.10] Aziire's Kinetic Bolt Elementalist - Thor and the Golem Gang! | League Starter

Kinda bad Pantheon advise on front page, heads up. You want Lunaris with avoid projectiles that have chained. It's a must for any build with minions, or you'll go splat against anything shooting chaining projectiles. So, Solaris is pretty much out, yet he prefers it. /shrug w/e I guess
Zuletzt bearbeitet von DamageIncorporated#7815 um 15.03.2020, 16:24:44
How does this build generate any endurance charges for immortal call?

Would it be worth it to get Overcharged?
I have a 5 link now what would be a good set up?

"
You also have no life on gloves and no life on amulet, low life on belt. You're probably missing like 400-500 life.

But that's a potential weakness of this build. I think it's trying to dump too much into cold conversion with Call of the Brotherhood. If you look at the top people in league using Kinetic Bolt, NONE of them are doing this. It's just too big of a stat hit. And also I didn't see a single person dual wielding instead of using a shield.

Is the conversion really that much of a damage benefit to warrant losing hundreds of life? So far, from the feedback in this thread, it definitely doesn't seem like it. Not dying is much more important than shaving 10 seconds off clear time. Heavy flat lightning damage and elemental boosting is one thing, Shroud of the Lightless with abyss jewels seems like a fine strategy in lieu of Eternity Shroud here (which will be unobtainable for most of the league for 99.9% of players anyway.)

To be honest I think the build needs to be re-examined for the end-game. It's not the fault of the skill, it's definitely a solid ability and fun to use.



I Second this.

I have been using Kinetic Bolt + spellslinger as SSF league starter.
What a horrible idea, i know rofl.
It's been a hot mess!!! I improved it a bit so im level 85 now and i can do yellow maps now but i have a life pool of 3500 and my dmg is starting to suck again. Deffinitly not a SSF STARTER! ( I kinda knew this at the beginning though)

Also, i once again found out why i didnt like elementalist anymore... the golem playstyle is awefull if you dont spec some minion life and regen.

For now im using Hot/Wrath/Precision with a 4link Ball lightning spell slinger and a 5 link kinetic bolt. still have lots and lots to improve gear wise, but to be fair the talent tree is also pretty messy.

Im curious in how KB will work out for you guys in STD Delirium and i will follow this page to look for any improvements i can steal :D
Zuletzt bearbeitet von Vat0sbart#5969 um 15.03.2020, 16:55:23
"
Vat0sbart schrieb:

I have been using Kinetic Bolt + spellslinger as SSF league starter.
What a horrible idea, i know rofl.
It's been a hot mess!!! I improved it a bit so im level 85 now and i can do yellow maps now but i have a life pool of 3500 and my dmg is starting to suck again. Deffinitly not a SSF STARTER! ( I kinda knew this at the beginning though)

Also, i once again found out why i didnt like elementalist anymore... the golem playstyle is awefull if you dont spec some minion life and regen.

I was about to switch to this as a starter because the first build I tried didn't work out. Glad I saw your post - so what are good starter builds?
Zuletzt bearbeitet von SpontaneousCombustion#3458 um 15.03.2020, 18:03:06
how do i get the 3 golems at the same time?
@Uberbeans

"
Sanfear schrieb:
"
clogman schrieb:
Running Wrath + the 2 Haralds leave me with 0 mana.
How do you get that setup to work?
I have used Spellslinger setup without wrath, which works great.
Also at level 50 i cannot have 4 golems alive, since casting the 4th, kills of one of them, so max 3. What do i need to have 4 going ?


To do all that you need to do the Labs. One gives +1 more Golem and the other gives less mana reservations for Heralds. Also the skill tree point "Golem commander" gives you another +1 more golem
Zuletzt bearbeitet von Sanfear#6892 um 15.03.2020, 19:51:45
"
Accaris schrieb:


You also have no life on gloves and no life on amulet, low life on belt. You're probably missing like 400-500 life.

But that's a potential weakness of this build. I think it's trying to dump too much into cold conversion with Call of the Brotherhood. If you look at the top people in league using Kinetic Bolt, NONE of them are doing this. It's just too big of a stat hit. And also I didn't see a single person dual wielding instead of using a shield.

Is the conversion really that much of a damage benefit to warrant losing hundreds of life? So far, from the feedback in this thread, it definitely doesn't seem like it. Not dying is much more important than shaving 10 seconds off clear time. Heavy flat lightning damage and elemental boosting is one thing, Shroud of the Lightless with abyss jewels seems like a fine strategy in lieu of Eternity Shroud here (which will be unobtainable for most of the league for 99.9% of players anyway.)

To be honest I think the build needs to be re-examined for the end-game. It's not the fault of the skill, it's definitely a solid ability and fun to use.


do you have a link for those top characters using kinetic bolt so I can check their equips and passives?
The author has really created an amazing build here. Just wanted to share my progress and thoughts. Obviously delerium encounters are not easy, Ive made a few changes to help with survivability of both myself and my golems.

I've dropped Kinetic Bolt for good, as awesome as it is, I miss the Culling and Power Charge generation from Power Siphon. Also Siphon auto targets and its single target DPS with Barrage seems to me to be better. I also find it easier to target boss mobs.

Ive pathed to the left side of the tree, picking up Spiritual Aid. (Note my current tree is in progress, saving up for regrets... Ill post a POB link once I've some time if anyone is interested). Unfortunately Golems will never survive without % Life Regen, I think around 10% is the magic number for immortality so this build may require you to pick up some Primordial Harmony which will help their DPS anyways.

I favor single wand so I've gone the shield route, anything here will work. I've gone for something with defense and price in mind, I am sure there are much better options. Use this to balance your defensive and offensive capabilities as needed.

This will be a 5 golem build just as soon as I can afford Anima Stone

Spellslinging is awesome, Wave of Conviction/Arc/Ice Bite generates my frenzy charges, reduces elemental resistances even further, clears trash mobs really well, and helps quite a bit with single target, which I feel is most important with the delirium mechanic as most Mobs seem to be Life HEAVY ....
This is Mana intense and as a result I'm currently swapping between 2 spell slinging with 1 herald, and 1 spell slinging with 2 heralds.
Once uber lab is done Triple heralds with precision and spell slinging should be possible with taking sovereignty.

Also I picked up Eldritch Battery until I can afford Devouring Diadem

Still using pretty trash gear and I've just got into maps but the delirium encounters feel great. Will update the tree to include path to spiritual aid.

Let me know what ya think!



Edit: Example tree for lvl 81 character. Plenty of room to expand into cluster, more defense or offense etc...

https://pastebin.com/RVj2Yn5X

Also if you dont like reviving your golems sacrifice is a good option
Zuletzt bearbeitet von Joomin#1194 um 15.03.2020, 23:11:35
What about two spellslinger setup.

Beitrag melden

Konto melden:

Meldegrund

Weitere Informationen: