[3.21] 🌿Ultimate Claw Poison Pathfinder - Untouchable Viper - Molten Strike update by FEL

Ok so, i totally didnt see that the chaos +2 was so important , also i found this to be a new ritual base and thought it would a cool implicit cause of idk faster recovery on withering step also i went with spell dodge cause i again thought that you need it to cover for the lose from atziris step :P but ye i know you lose a shiton of armour from it
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Orestiada schrieb:
Ok so, i totally didnt see that the chaos +2 was so important , also i found this to be a new ritual base and thought it would a cool implicit cause of idk faster recovery on withering step also i went with spell dodge cause i again thought that you need it to cover for the lose from atziris step :P but ye i know you lose a shiton of armour from it

Withering Step has 3 second cooldown, even without increased duration.
The wither stacks stay 3,9 seconds without increased duration.
So the best way is to try and get all 15 stacks with 1 cast.
The elimantes the need for your base. Get a two-toned boots instead.

Spell dodge is good and needed.
But you don't need the elevated (T0) version.
T1 is enough with 9-10%.
The elevated mod only adds the "+2% max spell dodge", the spell dodge itself stays at 9-10%.

The spell dodge cap is 75% and we are way off from getting to that.
Ok i see for some reason i thought the elevated spell dodge gave more my bad .. I see now .. Btw did anyone notice if you get consistent onslaught from divergent riposte cause i literally cant tell
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Orestiada schrieb:
Ok i see for some reason i thought the elevated spell dodge gave more my bad .. I see now .. Btw did anyone notice if you get consistent onslaught from divergent riposte cause i literally cant tell


I have it. Its not enough. That's why I have it on boots.
I have a silly noob question. How do you reduce the mana reserve to you herald of A, spider and Malevolence in the base build? I don't see it in the skill tree anywhere?

Thanks
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esdcerc2 schrieb:
I have a silly noob question. How do you reduce the mana reserve to you herald of A, spider and Malevolence in the base build? I don't see it in the skill tree anywhere?

Thanks

An enlighten on herald of ash and malevolence.
I have a cool thing i noticed. to improve probably a bit more the layers of defences if it was not mentioned before. i swapped arctic armor for the anomalous version, which freezes enemies that hits you, 30 chance at 20 qual. you toss an enhance support lv 4 and it reaches to 44% chance to freeze. arctic armour + enhance + elemental proliferation makes it if 1 enemy gets frozen, all the pack get frozen. Anomalous elemental proliferation Increases the freeze spread.
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blastinMot schrieb:
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KELLTUZED1994 schrieb:
I'm bit confuse, when u use Viper Strike and Pestilent strike, or for what u add this both skills in PoB?
Pestilent Strike for mapping, Viper Strike for bossing.
That's the simple answer.

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Orestiada schrieb:
Finished Crafting This Claw .. I am also halfway done making 2 imperial claws with the same mods in the process.
Grats, saw your progress on the Imperial Claws on trade ;D

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Orestiada schrieb:
Also any ideas about bis boots? Like elevated chance to dodge spells with elusive + tailwind? Also there is a ritual base with a coolwdown recovery implicit but you lose 6k armour in pob for that!
Best in slot would probably have tailwind, dodge and something else.
Elusive is not as good because we are using withering step and it kills the elusive buff each time you use it.
Yalpe's boots are nice (look a few pages back or at his profile).

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pblur schrieb:
Don't put more money into these two bases though. We do want evasion base gloves for the extra armour with molten shell and we do want int/str (or all attributes) on the amulet base. Otherwise you would have to spend passive points which can be mostly avoided.

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Vennto schrieb:
And here are mine in comparison, Yalpe might be even stronger:

DPS: 28,7mio
Poison Duration: 7,06 sec
Poison Damage: 1,9mio

EHP Phys: 160k
EHP Light: 2,3mio
EHP Cold: 2,3mio
EHP Fire: 2,3mio
EHP Chaos: 212k

Not a fair comparison because we can't have 100% uptime on frenzy while bossing like they do.

But even when you uncheck frenzy in your PoB you still have 25,6mio dps, which is still 20% more than they have.
Plus the whole defensive side of things.

And Yalpe's character is out of this world sitting at more than 40mio dps.

Thx u
About the best in slot boots, I wasn't really sure about the need for Aztiri's boot yeah ! Im done with the league but I think that next league I'll get rare boots. Getting like 90 res here would make the rest of the gearing sooooo easy !
And all in all, I may be wrong but I feel like spells aren't the great threat for us, we'll still get a decent chance to dodge (only losing 6% with 10% dodge boots) and even when we're hit, transcendance does such an awesome job... !
Yeah, some will take about Shaper's spells pen but man, Shaper is a damn trash now. Anywa, I play softcore and quickly, I reach 96 or 97 and then I know I'll never level up so I don't care missing the 8% dodge and dying once/10-20maps
Hello! I am totally fascinated with this construction. It's my first time with her. After going through other builds to get currency.

Here I present to you, how do you see it? What possible improvement points do you find? Thanks!

I am missing lvls in the tree to be able to complete the cluster.

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