[3.21] 🌿Ultimate Claw Poison Pathfinder - Untouchable Viper - Molten Strike update by FEL

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TorsteinTheFallen schrieb:


Yeah, ill have to see what could be done about degens. Poisons are no prob with 75% chaos res.

For Pestilent with Awakened Unbound Ailments without Coralitos poison duration is 5s.

Viper Strike doesn't need it anyway because of high base duration.

In reality only situation where you would feel Coralitos missing is on 100% delirious maps when killing Kosis or Omniphobia.

I changed boots for Atziri's Step. Actually those boots with 16% spell dodge are pretty awesome. Boot enchant and Lunaris give other 13%.


Need to test (taste?) that seems epic
Decided to this as last build of this league for me and eally enjoying it so far :) Well rounded defense and great clear / bossing.

Just did a few changes that it suits my playstyle better. Dropped Enduring Cry because I did not have the feeling i need it and did not like using it. This spell does not feel right for me without Call to Arms for such a fast paced build. Replaced it (and increased duration) with CWDT + Ice Golem to cap my accuracy. But any other golem will do fine I guess if accuracy is no problem.

Also dropped Wither-Totem for Withering Step. With that I also have elusive against bosses and the spell is easier to use and in general more defensive. Of course I lost some dps with it but Wither-Totem-Stacks are in most cases just a "pob"-thing for me because you don't always get these 15 stacks. Pestilent Strike dps without wither is still close to 10M Shaper DPS so it's a non-issue for me.



Zuletzt bearbeitet von Kewrdy#7393 um 20.08.2020, 06:31:36
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Kewrdy schrieb:
Decided to this as last build of this league for me and eally enjoying it so far :) Well rounded defense and great clear / bossing.

Just did a few changes that it suits my playstyle better. Dropped Enduring Cry because I did not have the feeling i need it and did not like using it. This spell does not feel right for me without Call to Arms for such a fast paced build. Replaced it (and increased duration) with CWDT + Ice Golem to cap my accuracy. But any other golem will do fine I guess if accuracy is no problem.

Also dropped Wither-Totem for Withering Step. With that I also have elusive against bosses and the spell is easier to use and in general more defensive. Of course I lost some dps with it but Wither-Totem-Stacks are in most cases just a "pob"-thing for me because you don't always get these 15 stacks. Pestilent Strike dps without wither is still close to 10M Shaper DPS so it's a non-issue for me.

Wither totems put 15 stacks fast.
Elusive you lose the moment you press any other skill.
I'm actually lvl 80 with a decent stuff, do conqueror A8

Spoiler




But for the annointement, tribal fury is cool, a faster cleaning map, but I don't feel like the clear is the problem.

The bosses are more the problem, like most of poison build, you need to stack to be really efficent.

So I was thinking:

Growth and decay, dmg over time, over time multiplier and life regen

Method of madness, choas dmg, chaos res

Swift venom : poison dmg, attack speed, poison multiplier, poison 5% faster

and the classical choas build annointement

Corruption: chaos dmg, wither effect.

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Salus_99 schrieb:
I'm actually lvl 80 with a decent stuff, do conqueror A8

Spoiler




But for the annointement, tribal fury is cool, a faster cleaning map, but I don't feel like the clear is the problem.

The bosses are more the problem, like most of poison build, you need to stack to be really efficent.

So I was thinking:

Growth and decay, dmg over time, over time multiplier and life regen

Method of madness, choas dmg, chaos res

Swift venom : poison dmg, attack speed, poison multiplier, poison 5% faster

and the classical choas build annointement

Corruption: chaos dmg, wither effect.



Map bosses are zero problem with this build, and for the big endgame bosses you can swap to viper strike, which boosts your damage through the roof. Without the tribal fury you can sometimes get overwhelmed in juiced maps though.

Also it has a very nice side effect: It gives you autoaim. Without Tribal fury you need to be pretty much right on top of the enemy to actually hit it, due to the claws low range. With Tribal fury you only need to be in general proximity to an enemy and hit the air and you'll definitely hit.
This alone for me is a way bigger advantage against bosses than any other anointment could ever be, even if the damage is a little bit lower. The space you can move around in is just so much bigger with tribal fury.

Edit: your damage will also just get a decent bit higher as you level up more. You're only 80, meaning you miss 20 potential points (more realistically 12-15 points). Those will just naturally boost your damage by a lot.
Zuletzt bearbeitet von Corioliss#1726 um 21.08.2020, 08:10:19
FAIL MB
Zuletzt bearbeitet von Salus_99#6389 um 21.08.2020, 08:36:53
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Corioliss schrieb:


Map bosses are zero problem with this build, and for the big endgame bosses you can swap to viper strike, which boosts your damage through the roof. Without the tribal fury you can sometimes get overwhelmed in juiced maps though.

Also it has a very nice side effect: It gives you autoaim. Without Tribal fury you need to be pretty much right on top of the enemy to actually hit it, due to the claws low range. With Tribal fury you only need to be in general proximity to an enemy and hit the air and you'll definitely hit.
This alone for me is a way bigger advantage against bosses than any other anointment could ever be, even if the damage is a little bit lower. The space you can move around in is just so much bigger with tribal fury.

Edit: your damage will also just get a decent bit higher as you level up more. You're only 80, meaning you miss 20 potential points (more realistically 12-15 points). Those will just naturally boost your damage by a lot.


Got all DPS points and bosses/conqueror are long as hell, like took me 12/15 sec to kill Baran A8
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Salus_99 schrieb:
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Corioliss schrieb:


Map bosses are zero problem with this build, and for the big endgame bosses you can swap to viper strike, which boosts your damage through the roof. Without the tribal fury you can sometimes get overwhelmed in juiced maps though.

Also it has a very nice side effect: It gives you autoaim. Without Tribal fury you need to be pretty much right on top of the enemy to actually hit it, due to the claws low range. With Tribal fury you only need to be in general proximity to an enemy and hit the air and you'll definitely hit.
This alone for me is a way bigger advantage against bosses than any other anointment could ever be, even if the damage is a little bit lower. The space you can move around in is just so much bigger with tribal fury.

Edit: your damage will also just get a decent bit higher as you level up more. You're only 80, meaning you miss 20 potential points (more realistically 12-15 points). Those will just naturally boost your damage by a lot.


Got all DPS points and bosses/conqueror are long as hell, like took me 12/15 sec to kill Baran A8

You don't have swift venoms and you also do not have a cluster jewel.
So you are missing damage still.
Aapart from gear, that is missing dmg here and there.
hello, I have 60 hours with my pathfinder but still struggling. Very unlucky with my character. Not even single exalted drop. I have only 90c.

I have 5k hp and sometimes I just got 1 shot. I dont have very much dps tho boss fights could be very long especially if they are chaos resistant.

Still trying to craft my claws, you can check my items (they are at 2nd page). Can someone give me tips what should I do? I Cant farm red maps easyly, I die too much
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Caramellus schrieb:

Still trying to craft my claws, you can check my items (they are at 2nd page). Can someone give me tips what should I do? I Cant farm red maps easyly, I die too much

Havoc Thirst:
2x Remove Physical Mod
Craft any Suffix on the crafting bench
Augment chaos mod (will hit chaos damage to attacks, if the item has no free suffixes)
Craft "chaos damage over time multiplier" on crafting bench
You have 1 free suffix left. You can try to exalt (or slam with Leo t3 in research betrayal bench) or craft another resist via harvest crafting.

Brood Gutter:
Reroll with fossils (corroded + metallic + shuddering).
Missing attack speed, which costs about 2ex with harvest crafting. So not worth crafting this any further.

If you need harvest crafts: On www.forbiddenharvest.com you can buy crafts from other people.

Regarding dying: Get vaal molten shell and use it at the start of heavy fighting (bosses, metamorphs etc.).
Zuletzt bearbeitet von blastinMot#6703 um 21.08.2020, 10:02:42

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