[3.21] 🌿Ultimate Claw Poison Pathfinder - Untouchable Viper - Molten Strike update by FEL

Nice gonna try that sonn, just why not picking Wind dancer? 1 point for a good dmg mitagation keystone
Edit:

Double post fail mb ...
Zuletzt bearbeitet von Salus_99#6389 um 18.08.2020, 13:21:32
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Salus_99 schrieb:
Nice gonna try that sonn, just why not picking Wind dancer? 1 point for a good dmg mitagation keystone
40% less evasion rating is bad, especially in bossfights. You don't take damage often when you're dodging mechanics, so you havent been hit recently quite often. Then when you cast ms it will be a lot lower. Thats the main defensive mechanism of the build.
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Corioliss schrieb:
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Salus_99 schrieb:
Nice gonna try that sonn, just why not picking Wind dancer? 1 point for a good dmg mitagation keystone
40% less evasion rating is bad, especially in bossfights. You don't take damage often when you're dodging mechanics, so you havent been hit recently quite often. Then when you cast ms it will be a lot lower. Thats the main defensive mechanism of the build.


Thx, leveling it atm try to figure out the mecanichs ^^


Oh and craft dat claw



seems good to me, am I right?





Zuletzt bearbeitet von Salus_99#6389 um 18.08.2020, 17:47:12
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Salus_99 schrieb:
Oh and craft dat claw



seems good to me, am I right?
Very good!
What do you guys think about the new setup im working on for 3.12?

-Wind Dancer
-75% attack block
-10% spell block
-46% passive spell dodge + 13% spell dodge if hit by spell
-capped chaos res
-removed Wither totems. 10 stacks of Wither are applied instantly thru Withering Step. Those Wither stacks last 6 seconds.
-Ancestral Protector totems that add 5 more Wither and ~17% more attack speed
-When hit, armor can go up to 80-90K with flasks

Some testing with Sirus 8
https://youtu.be/gtjvXMCowaE

Damage is a bit lower but nothing major.
Zuletzt bearbeitet von TorsteinTheFallen#1295 um 19.08.2020, 06:07:58
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TorsteinTheFallen schrieb:
What do you guys think about the new setup im working on for 3.12?

-Wind Dancer
-75% attack block
-10% spell block
-46% passive spell dodge + 13% spell dodge if hit by spell
-capped chaos res
-removed Wither totems. 10 stacks of Wither are applied instantly thru Withering Step. Those Wither stacks last 6 seconds.
-Ancestral Protector totems that add 5 more Wither and ~17% more attack speed
-When hit, armor can go up to 80-90K with flasks

Some testing with Sirus 8
https://youtu.be/gtjvXMCowaE

Damage is a bit lower but nothing major.
Looks sweet, but no Coralitos costs you a lot of potential damage, doesn't it?

When playing this build I never felt particularly threatened by hit damage. What killed me is mostly degen zones, the cold circles on Uber Elder for example.

How did you get this much Spelldodge? Thread of Hope for Phase Acro?
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Corioliss schrieb:
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TorsteinTheFallen schrieb:
What do you guys think about the new setup im working on for 3.12?

-Wind Dancer
-75% attack block
-10% spell block
-46% passive spell dodge + 13% spell dodge if hit by spell
-capped chaos res
-removed Wither totems. 10 stacks of Wither are applied instantly thru Withering Step. Those Wither stacks last 6 seconds.
-Ancestral Protector totems that add 5 more Wither and ~17% more attack speed
-When hit, armor can go up to 80-90K with flasks

Some testing with Sirus 8
https://youtu.be/gtjvXMCowaE

Damage is a bit lower but nothing major.
Looks sweet, but no Coralitos costs you a lot of potential damage, doesn't it?

When playing this build I never felt particularly threatened by hit damage. What killed me is mostly degen zones, the cold circles on Uber Elder for example.

How did you get this much Spelldodge? Thread of Hope for Phase Acro?


Yeah, ill have to see what could be done about degens. Poisons are no prob with 75% chaos res.

For Pestilent with Awakened Unbound Ailments without Coralitos poison duration is 5s.

Viper Strike doesn't need it anyway because of high base duration.

In reality only situation where you would feel Coralitos missing is on 100% delirious maps when killing Kosis or Omniphobia.

I changed boots for Atziri's Step. Actually those boots with 16% spell dodge are pretty awesome. Boot enchant and Lunaris give other 13%.
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TorsteinTheFallen schrieb:


Yeah, ill have to see what could be done about degens. Poisons are no prob with 75% chaos res.

For Pestilent with Awakened Unbound Ailments without Coralitos poison duration is 5s.

Viper Strike doesn't need it anyway because of high base duration.

In reality only situation where you would feel Coralitos missing is on 100% delirious maps when killing Kosis or Omniphobia.

I changed boots for Atziri's Step. Actually those boots with 16% spell dodge are pretty awesome. Boot enchant and Lunaris give other 13%.


Need to test (taste?) that seems epic
Decided to this as last build of this league for me and eally enjoying it so far :) Well rounded defense and great clear / bossing.

Just did a few changes that it suits my playstyle better. Dropped Enduring Cry because I did not have the feeling i need it and did not like using it. This spell does not feel right for me without Call to Arms for such a fast paced build. Replaced it (and increased duration) with CWDT + Ice Golem to cap my accuracy. But any other golem will do fine I guess if accuracy is no problem.

Also dropped Wither-Totem for Withering Step. With that I also have elusive against bosses and the spell is easier to use and in general more defensive. Of course I lost some dps with it but Wither-Totem-Stacks are in most cases just a "pob"-thing for me because you don't always get these 15 stacks. Pestilent Strike dps without wither is still close to 10M Shaper DPS so it's a non-issue for me.



Zuletzt bearbeitet von Kewrdy#7393 um 20.08.2020, 06:31:36

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