Dx11 is unplayable AND looks worse.

Up to a certain point. As far as ARPGs go the zoom in this game is the smallest possible, perhaps to make off-screen deaths easier and keep us playing. Compare to fov and how lower fov is pretty much always worse. Also that moment when the camera zooms out when we are about to enter a massive cathedral. Not immersive, I assume?

Right, you got me there, all those modern games which have a nice brightness slider should learn a thing or two from PoE and the complete lack of it. Games like Metro call themselves immersive? Pfff, real immersive games force you to stop playing if the sun is shining outside and you are close to a window!
So now GGG is responsible if you can't be arsed to either buy curtains, or just move your computer away from your window, GOTCHA.

( And yes, the zomming out when necessary, although it can feel clunky sometimes is useful and does participate to immersion,more than not seeing anything if it was not there I guess )
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
the performance of dx11 is awful, Im having constant crashes and lags.

started the league on PTs league but lags there mean hard and fast death, which is what I suffered in tidal island

forcing us to use dx11 is a dick move, especially there are far more problems than benefits (at least in my understanding)
"
grepman schrieb:
the performance of dx11 is awful, Im having constant crashes and lags.

started the league on PTs league but lags there mean hard and fast death, which is what I suffered in tidal island

forcing us to use dx11 is a dick move, especially there are far more problems than benefits (at least in my understanding)


Interesting.
Since I migrated to DX11 thanks to DXVK all my problems went away. Although admittedly the biggest problem was getting allocation failures because, you couldn't play DX9 in 64bit mode - or I was too dense to find that option.
Bird lover of Wraeclast
Las estrellas te iluminan - Hoy te sirven de guía
Te sientes tan fuerte que piensas - que nadie te puede tocar
"
Mikrotherion schrieb:
"
grepman schrieb:
the performance of dx11 is awful, Im having constant crashes and lags.

started the league on PTs league but lags there mean hard and fast death, which is what I suffered in tidal island

forcing us to use dx11 is a dick move, especially there are far more problems than benefits (at least in my understanding)


Interesting.
Since I migrated to DX11 thanks to DXVK all my problems went away. Although admittedly the biggest problem was getting allocation failures because, you couldn't play DX9 in 64bit mode - or I was too dense to find that option.


I have straight up freezes and crashes. theres a reason I chose to play dx9 before - because this was a mess.

I dont have a super new card, but a 1070 should be enough - I ran poe on way worse cards. now my fps can just go to the dogs at 1440p in any dense mob areas and I crash a lot on area transitions.

Im fairly lenient on the HW stuff, but I dont like GGGs approach to forcing our hand in settings.

whats the point of building up these memory map paths when on a transition I can crash and lose literally everything.

forget playing hardcore too, I really wanna go back to PTs league since SC is yawn-inducing with new skills, but I need to tinker with settings and likely wait for another patch
Zuletzt bearbeitet von grepman#2451 um 11.03.2019, 02:59:16
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Fallen_Enigma schrieb:
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Nicholas_Steel schrieb:
That looks more like you've got some aggressive Power Saving technology working against you. Make sure Windows is set to use the "High Performance" power profile (not any custom profiles that an OEM may include). Disable C-States and C1E in the BIOS as well. Configure the video card driver to prefer maximum performance.

Edit: Disable https://en.wikipedia.org/wiki/Aggressive_Link_Power_Management for HDD's and SSD's.


I had it on balanced, changed to performance.

I'm not sure if I want to mess with BIOS stuff.

I opened up AMD Control Center and changed everything to performance. I did this in the past, but since then I did factory reset due to shit being corrupted from downgrading from Windows 10 back to 7 (windows 10 is full of bloatware and used to plug the Microsoft store). But I forgot to do it again, thanks.

To everyone asking for my PC specs. It's shit, you know that. But it was good enough with Dx9. That's what this thread is about. Dx9 v Dx11, not my PC specs. I want this thread to remain about Dx9 and the lack of graphic settings on Dx11 rather than my PC.


The BIOS/UEFI settings I mentioned are completely 100% safe to disable. They are purely power saving mechanisms which have the potential to introduce performance quirks. you can easily revert the changes if you experience no benefit from changing them. I've included an additional Dynamic Ticks setting you can try disabling (it's a Windows setting and is also completely safe to experiment with).

CPU Settings in BIOS/UEFI to disable:
C1E Enhanced Halt State
C-States

HDD/SSD storage setting in BIOS/UEFI to disable:
ALPM (Aggressive Low Power Mode)

Windows 10 operating environment:
Switch "Power Profile" to "High Performance".
Configure video card drivers to operate in "High Performance mode".
Dynamic Ticks (More info: https://superuser.com/questions/1293337/what-is-the-purpose-of-dynamic-tick-in-windows)

In an elevated Command Prompt type the following command:

bcdedit /set disabledynamictick yes

That will disable Dynamic Ticks, after making the change reboot the computer. If you want to undo the change type the following in to an elevated Command Prompt and reboot the computer:

bcdedit /set disabledynamictick no

(if you're familiar with DPC latency and relevant monitoring tools you'll likely notice a big beneficial difference in behaviour with Dynamic Ticks disabled)
Computer specifications:
Windows 10 Pro x64 | AMD Ryzen 5800X3D | ASUS Crosshair VIII Hero (WiFi) Motherboard | 32GB 3600MHz RAM | MSI Geforce 1070Ti Gamer | Corsair AX 760watt PSU | Samsung 860 Pro 512GB SSD & Crucial MX 500 4TB SSD's
Zuletzt bearbeitet von Nicholas_Steel#0509 um 11.03.2019, 03:05:18
Most of the problems comes from having a weak cpu and/or not using a ssd.
I started playing this game in first beta pre 1.0 on single core amd cpu.
As time went by the game became more and more complex not only visually but also on the cpu (way more actually). This is all in the name of progress and moving foward.
People over time got better cpus with more cores and now the game is HEAVILY reliant on multi-threading, for most that is a huge improvement.
For you however it means that no matter how bad you make the game look bad you are being held by your lack of multi cores.
For others lagging behind it is unfortunate but it is not fair to say that dx 11 is unplayable and that the game looks bad because it is actually the contrary. The game runs way better than ever and looks WAY better (too much for your pc to handle it).
GGG just cannot support dead technologies and operating systems till the end of time and i think they have put your game on life support longer than they needed to.
We tried to tell you politely that your pc is too much of a potato in 2019 but you just won't accept it and instead you blame GGG for ruining your game and doing the passive agressive thingie with people responding to your post.
You are part of a very small minority that is lagging behind that is hard stuck thinking that you can use a pc for over 10 years without ever upgrading it to play 2019 games. It doesnt matter if you say there is X amount of players with similars to you, that is still a very small minority of the player base but they are move vocal about it.
A good exemple of your problem would be to ask microsoft or sony to make xbox one/ps4 games run on the original xbox/playstation 1 because you dont want new hardware. Except for computers there isnt generations per say like consoles.
im with you here.
this decision will completely erase the game when the next good arpg stepps into the market and can bring some good performance.
i have a good pc with a gtx1070, a ryzen (oc) and 16gb ram and i cant play in groups without the feeling of playing at a gameboy. i play hc only and the feeling is worse after cutting dx9.
there are just 3 options:
-bring back dx9
-do a massive overhaul in performance
-let your game get eaten by the next release....
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pandafutter schrieb:
im with you here.
this decision will completely erase the game when the next good arpg stepps into the market and can bring some good performance.
i have a good pc with a gtx1070, a ryzen (oc) and 16gb ram and i cant play in groups without the feeling of playing at a gameboy. i play hc only and the feeling is worse after cutting dx9.
there are just 3 options:
-bring back dx9
-do a massive overhaul in performance
-let your game get eaten by the next release....


I was playing poe with a ryzen 1600 with a gtx 660 then a 1050ti and never had issues. You have a pc similar to mine, you even have a better gpu than what i have right now (gtx 980) and i have 0 issues running the game, barely have any fps drops. Maybe check your drivers/updates, even try to do a clean windows installation and make sure to install poe on a ssd (this is one of the biggest things you can do for poe. Grab a cheap ssd for like 40$.

If you are refering to playing in 6 man party spamming shit non stop with mtx... yeah it uses dynamic resolution. In 3 man party never happened
Zuletzt bearbeitet von lemor0#5028 um 11.03.2019, 03:46:52
To lighten the mood - I upgraded my PC few days ago, can play modern games on Ultra again (~temporarily, that is).

PoE still stutters very badly in town. Just the way things are.

I hope all the DX9 folks find a way to make it work for them.
Bonus story : Upgrading my connection had order of magnitude better effect on ingame FPS (!! not latency, I said FPS and I mean FPS) than any PC upgrade to date. Take what you will.

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