Path of exile is a free to play?

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ArtCrusade schrieb:
You have 25 free character spaces, each of which have an inventory of their own. Play smart.


lololol let me pull up a spreadsheet that tracks which item is on character 14
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Imaginaerum schrieb:
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ArtCrusade schrieb:
You have 25 free character spaces, each of which have an inventory of their own. Play smart.


lololol let me pull up a spreadsheet that tracks which item is on character 14


pro-tip:
in the days of diablo series, mules were how to do it. Name you mules what he holds. BananaTwoHand, BananaBowStuff BananaJewels, etc. nice and organized.

Also, you can click you pretty picture on the site/forum (where you are now) in the top-left to bring up all your characters + inventory + stash. Don't even need to exit your ingame character to see who has what.

Also, tools like Procurement (?) let you import all characters and search everything across the whole account.


I had 5 characters before I wanted more tabs (and 5 characters is plenty of fun worth $20 for a couple tab packs)
rawr. fear me.
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鬼殺し schrieb:
[
The base problem to me is GGG created their own definition of free to play and thus implicitly of pay to win. Their definition of free to play: all content is free to acquire and play. Forever. This is true in that you don't have to pay a cent to get from Twilight Strand to The Shaper...tteeeechnically.

And any f2p game that doesn't follow this model is, compared to PoE, pay to win.


No nononono... Pay to win game it when player faces a point in wchich he HAVE TO spend money to further progress. IF something can be obtained by money and by virtual currency but after time investment - that game is not pay to win. Look at World of Tanks (at least several years ago but i guess they made those changes not to retract them) - there are things that can be bought for money AND the same things can bo bought for virtual currency, and we are talking about things that affect game mechanics not just looks. And that is still no pay to win.

And here in PoE we have constant whining about "pay to win" but truth is no player is forced in any way to spend money on it. Its just looks and convenience.

You all have messed up definition of "pay to win". WoT is Pay to Play if You have less free time - because thats what it does, all those things, they make progress faster with being less time consuming but what really matters is SKILL and any of those things do not affect that. Same thing in PoE - You cannot spend money to recompensate You lack of skill or understanding game mechanics.

It is You - You all players trying to force this point of view on others - that have "Their definition of free to play" - actually pay to win.

So firslty lets sets the meaning of those terms.

Define pls:

1. Free to Play.
2. Pay to win.
3. Pay to play.

Then we can start discussion.
Zuletzt bearbeitet von de99ial#0161 um 25.06.2018, 00:31:26
Not this again.

This forum is seriously just Groundhog Day now.
Zuletzt bearbeitet von Slaanesh69#4492 um 25.06.2018, 00:38:40
Personally I find PoE a "Pay for some Quality of Life", since it is possible to get to level 100 even with just 4 tabs. But more tabs would just make your life easier.

Also I find that if I like a game enough to play it and try to get level 100, then supporting the game with $20 isn't that much of a bother.
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鬼殺し schrieb:

The base problem to me is GGG created their own definition of free to play and thus implicitly of pay to win. Their definition of free to play: all content is free to acquire and play. Forever. This is true in that you don't have to pay a cent to get from Twilight Strand to The Shaper...tteeeechnically.

And any f2p game that doesn't follow this model is, compared to PoE, pay to win. We always tried to see it as a scale, with 'pay for convenience' as the slider, but it doesn't work because there's no agreed-upon unit for 'pay to win'. And PoE would without doubt be at the extremely low end of any such scale, so why bother?

I say 'bother' because what GGG did -- make any serious player dependent on premium storage -- was far sneakier than what most f2p developers/publishers do. Sneakier and yet they waved it right in front of people's faces. Repeatedly. But only when they knew they could afford to be almost smug about it and not lose any of that goodwill they'd spent years building up. By then we'd all supported and we all had that premium storage. To anyone who's ever bought even a low tier support pack every expansion/league, premium storage is a standard feature...



Dependent is subjective. Those against the Lab also constantly say that Ascendancy points are not optional, because everyone wants them. But what you want isn't part of the discussion when you define something is or isn't optional, or something is or isn't pay to win. You can't mix opinions into facts, that just doesn't work. No single fact in the world would remain, you know, fact that way.

You can reach and beat the end-game with the 4 stash tabs you start with. Heck, you could do it with 1. I think you of all people should know exactly what pay to win is and clearly that is not found in PoE, not even close. The pay for convenience discussion is all subjective. Maybe for you 500 tabs is convenient, for me it's clutter.
Carry on my waypoint son, there'll be peace when maps are done.
Lay your portal gem to rest, don't you die no more.

'Cause it's a bitter sweet symphony this league.
Try to make maps meet, you're a slave to the meta, then you leave.
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鬼殺し schrieb:


Thanks for your opinion.


You can share Yours i can share mine. There is no difference.
Zuletzt bearbeitet von de99ial#0161 um 25.06.2018, 02:08:24
No its not. Things should be named for what they are the simplest way there is, no spoon feeding or any types this garbage.

Also i try to state my opinion as clear as i can and since english is not my native language i pick to be straight forwarded instead all figuratievly speech and pretty wording.

We are grown man or we are childrens? Lest act as grown man if we are. If we not then we are childrens and childrens dont mess into growup stuff.

So?
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de99ial schrieb:


Define pls:

1. Free to Play.
2. Pay to win.
3. Pay to play.

Then we can start discussion.



The only reason I bother responding to topics like these is because I feel its important to make distinctions given the state of the industry and what we do now as consumers impacts the future.

We have companies that will release "full" games for a retail market value and yet charge for an expansion that is installed with the initial installation. If an "expansion" is complete and ready to play, I feel it's on the unethical side to charge extra for something that likely should be included with said game if one is already paying full retail. Any and every gamer should be concerned with this since it potentially leads to game companies releasing incomplete games for full price and charging extra to get what was originally advertised.

Pay to win is such a negative thing because it stops being a game and just a matter of how much money one is able and willing to spend. It's easy to misconstrue any fee as pay to win, but the reality is most games familiar to US audiences know to avoid it like the plague. When we get into things like what EA did as far as allowing players to purchase character unlocks to bypass the grind gets dangerously close to that realm if not direct representation.

Pay to play can be left open to a little more interpretation as microtransactions become the norm. Originally, paying a one time fee or a recurring subscription defined this, but with f2p evolving, it's no longer so clear cut.

Sure, PoE is designed so that even the more casual of players is motivated to invest at least some money to improve their experience. But ultimately convenience is not the same as the inability to access content. Mapping on 4 tabs is a pain, but you aren't forced to purchase tabs just to access maps.

On the bright side, at least this thread doesn't have someone desperately trying to advocate their unwillingness to spend money claiming the game is just a demo.
Yep, totally over league play.
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Imaginaerum schrieb:
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ArtCrusade schrieb:
You have 25 free character spaces, each of which have an inventory of their own. Play smart.


lololol let me pull up a spreadsheet that tracks which item is on character 14


Or, again, notice how I stated "play smart"? Just pull up the darn forums, where you can see what any character on your account has in its inventory? You seriously had to have me spell that out to you? LOL.
The opposite of knowledge is not illiteracy, but the illusion of knowledge.

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