Mechanical Questions Thread
When the GGG will solve the problem of interaction of trap + essence drain? I thought the patch 2.3.0 would be solved. Or the mechanical this skill was intentionally designed to not work with traps (sometimes I suspect it because of slow cast speed of essence drain against fast throw traps)?
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How does the "+1% more rare monsters" watchstone mod works?
Let's say an area has 10 rare mobs. 1% more will mean +0.1 rare monster. How would game handle that? Will I have 10% chance to spawn another rare or something? The way campaign should be played by your second and any subsequent characters: https://www.pathofexile.com/forum/view-thread/3772827
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If lightning damage can poison AND lightning damage is lucky (supercharge notable for example), does it increase poison damage? In path of building it does not increase, but lucky is rolled before hit and poison is calculated from dealt hit. Thanks.
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Is there still somebody from GGG answering the questions here ? It does not seem that anybody answered for quite a lot of time.
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" Short answer: A single projectile may always crit; never crit; or always crit against debuffed enemies and never against non-debuffed. Long answer: When you use a skill, it rolls a number that will be used for all its crit checks. Difficulty of these checks may be different for different enemies. Let's say you have 40% chance to crit against normal enemies, and 60% against debuffed. One ball lightning rolls 10 at cast time. It will always crit, because 10 < 40 and 10 < 60. Another one rolls 90. It will never crit because 90 > 40 and 90 > 60. Another rolls 50. It won't crit against normal enemies, because 50 > 40, but will always crit against debuffed enemies, because 50 < 60. Of course, if you added more conditional effects, like Assassin's Mark, it would complicate that further. Zuletzt bearbeitet von TarrasqueSorcerer#3538 um 26.03.2021, 06:02:41
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Is +30% minion damage bonus from Commander of Darkness (Necro ascendancy) multiplicative or additive? Like if I have +400% minion damage from other sources will my minions do 500 + 30 = 530% or 500 * 1,3 = 650% of their damage?
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" It's 30% increased damage. "Increased" bonuses are additive with other "increased". "More" are multiplicative. |
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I want to know if Awakened Vicious Projectiles Support works on Phantasmal Summon Skeletons.
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I have a question regarding possible synergys with Astral Projecters
"Nova Spells are cast at target location instead of around you" With the Ring of Blades jewel Ethereal Knives is cast in a nova Does that mean if i equip Astral Projector i can cast it targeted? And how is that with projectile skills while Sire of Shards is equipped? Or does it only work with natively Nova-tagged Skills? Continued to incrementally improve the sound, art, effects and environments.
Posted by Bex_GGG on Dec 5, 2018, 12:35:38 AM we know where the priorities are...and we know what you mean by "effects" |
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" You can't: https://www.pathofexile.com/forum/view-thread/2687705/page/4#p22591833 Zuletzt bearbeitet von TarrasqueSorcerer#3538 um 02.04.2021, 08:27:23
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