unique items *no longer updated*
" No hp doesn't actually matter though, and resist is only relevant if lack it on the rest of your gear. The bad ES is a pretty big deal though assuming you're giving up 400-500 ES compared to a full ES chest. |
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" Sorry, you are wrong. 1.81*1.3 (Inner Force) = 2.35~ 2.35*1.3 (pain attunement) = 3.05~ Learn to Inner Force. |
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Inner Force also increases damage from RF and BR, IIRC.
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1.9 (lv 20 RF) *1.3 (IF) =2.47 *1.3 (PI) =3.211
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" It increases all Damage you deal, regardless of type. All your skills will benefit; Attacks, Spells, Totems, Mines, Traps. Minions have their own stats and thus their own Damage, and do not benefit. Zuletzt bearbeitet von Vipermagi#0984 um 08.03.2013, 22:43:26
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" Mines and Traps are likely unaffected, as they are not damage that you deal (which is suggested by the fact that they still work with Ancestral Bond). i too fas fo youuuuuuu
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found this version in hardcore adds 17% to cold resistance |
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How do you use Righteous Fire without dying really quickly? I'm running a low-life ES build and would love to know how to make use of RF for the bonus spell damage.
IRON MAN
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" High Es, Low life, Zealots Oath + Health regen. Damage is based off of Health only, but deals damage to ES first. Get your ES regen, above the health drain. |
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" Technicalities. They deal the damage 'for you', and use your stats. It's the same with Totems. Also; Fire Trap benefits from Fire damage bonuses, Bear Trap from Physical damage bonuses. @Dreggon: Fire resists as well. Zuletzt bearbeitet von Vipermagi#0984 um 09.03.2013, 03:04:35
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