Enki's Arc Witch Memorial Page & POE 2 Arc Summary

"
BuckFutter9 schrieb:

I'm sorry to say this but at the frame rate you're trying it at you're just going to have to get lucky and it is going to be a very difficult fight. The entirety of the fight is just too bound up in the mechanics of the fight and you not being able to see them is a real challenge. The inability to determine where Sirus is would seem to be the biggest blocker, keeping an eye on that bastard and staying close to him is essential to being able to dodge things that are designed to delete you quickly.

I don't play many action games, usually just strategy games, and when playing with my prior graphics card and CPU I would often run into issues where the action stutters and I wouldn't move out of the way of something which lead to dying. Now that I have upgraded them a bit, still not to FPS standards for the GPU, getting a consistent framerate of close to 60 with medium and low settings has resolved a lot of those issues. For the mapping framerate it also seems that CPU can be more of a bottleneck than in other games, seems like there is just a lot of calculations being made about what is going on and that is separate from showing them on the screen.


Yeah, this fight is still difficult even with all the understanding of mechanics. I just try to see whether there is a chance to improve setup bit. It is weird GGG made the decision to create a boss with difficulty barred by machine quality...

For mapping I found my crappy laptop is quite OK though, as you mentioned CPU can be a bottleneck instead, while my current bottleneck seems to be GPU.
"
arciinus schrieb:
"
billybob630 schrieb:

My fps is only around 7 in the fight, and around 30 in hideout.


7 FPS feels way too low for the fight. I recommend upping your "Target Framerate" for dynamic resolution significantly (I set it to 30). This might make your graphics look really blurry, but it's better to be able to see things happening than have a really choppy experience.

One other hack I'd read about, turn on the "Show Mini Life Bars on Enemies". With our crappy graphics, it helps a lot in finding the real Sirus when he does the clone beam, and in finding him in general.


Thanks for the suggestion! Will try a higher Target Framerate to see how things get improved.

Will also try to see whether a Mac helps. Do you have windows installed on Mac, or are you running a Mac version of POE?
"
billybob630 schrieb:
Will also try to see whether a Mac helps. Do you have windows installed on Mac, or are you running a Mac version of POE?


Honestly, I don't think having a Mac helps. If anything, I think POE is more optimized on Windows. That being said, I'm running the recently-released Mac version of POE since my nicest laptop is a Mac.
this says beginner guide but i have no clue on how to craft any of the items for end game..would love help on a crafting guide!
"
GamerNerdRage81 schrieb:
this says beginner guide but i have no clue on how to craft any of the items for end game..would love help on a crafting guide!


I have played for 2 leagues now and have no idea how to craft and barely a handle on all of the various mechanics of the game. I am sure there are crafting guides out there but it is an incredibly complex mechanic, that beyond a very few league start items, probably isn't for the new player.
"
BuckFutter9 schrieb:
"
GamerNerdRage81 schrieb:
this says beginner guide but i have no clue on how to craft any of the items for end game..would love help on a crafting guide!


I have played for 2 leagues now and have no idea how to craft and barely a handle on all of the various mechanics of the game. I am sure there are crafting guides out there but it is an incredibly complex mechanic, that beyond a very few league start items, probably isn't for the new player.


So you saying that crafting is not new player friendly and that this build can be done using dropped items and little to no crafting?
"
GamerNerdRage81 schrieb:
"
BuckFutter9 schrieb:
"
GamerNerdRage81 schrieb:
this says beginner guide but i have no clue on how to craft any of the items for end game..would love help on a crafting guide!


I have played for 2 leagues now and have no idea how to craft and barely a handle on all of the various mechanics of the game. I am sure there are crafting guides out there but it is an incredibly complex mechanic, that beyond a very few league start items, probably isn't for the new player.


So you saying that crafting is not new player friendly and that this build can be done using dropped items and little to no crafting?


I would say that it is a very easy build to get started on in trade league, I suspect it is much less enjoyable in SSF. As soon as you can you need to spend currency to get a trigger wand to automate the casting of desecrate and bone offering. The build has good map clear and good survivability which both allow quick gathering of currency with which you can take the build to higher levels with better gear. Each of the leagues I have played I have found a few items that work well with the build but most of the end game items I trade for. I don't know if there is someone out there crafting good items or if they are being found. Perhaps it is a mix where someone is trying to craft something else but hits good mods for this build and sells the item since they can't use it.

There are still good items out there but one thing I would suggest is to learn the build now, at the end of this league, and then use it to start the next league. The player base seems to be far more active the first month or so of a new league and that is when you have the widest availability of good items. Right now there are a number of items I would like to buy that were listed weeks or more ago but it appears that the person with the item is no longer playing regularly so now I can't buy it.

Plowing through the story quickly and getting to maps is what I intend to do next league. While I will never do it as quickly as those who take time off from work to play I think I can still get there quick enough to ride the wave of the market and acquire good items while they are most available.
"
I would say that it is a very easy build to get started on in trade league, I suspect it is much less enjoyable in SSF. As soon as you can you need to spend currency to get a trigger wand to automate the casting of desecrate and bone offering. The build has good map clear and good survivability which both allow quick gathering of currency with which you can take the build to higher levels with better gear. Each of the leagues I have played I have found a few items that work well with the build but most of the end game items I trade for. I don't know if there is someone out there crafting good items or if they are being found. Perhaps it is a mix where someone is trying to craft something else but hits good mods for this build and sells the item since they can't use it.

There are still good items out there but one thing I would suggest is to learn the build now, at the end of this league, and then use it to start the next league. The player base seems to be far more active the first month or so of a new league and that is when you have the widest availability of good items. Right now there are a number of items I would like to buy that were listed weeks or more ago but it appears that the person with the item is no longer playing regularly so now I can't buy it.

Plowing through the story quickly and getting to maps is what I intend to do next league. While I will never do it as quickly as those who take time off from work to play I think I can still get there quick enough to ride the wave of the market and acquire good items while they are most available.


Well i only play on standard so its gonna be a bit harder to get items but hope i will be able to complete the build and finish the end game for once!
Has anyone else experimented with using the regular righteous fire? I remember turning it on once towards the start of the league and watching my life rapidly decrease to nothing. Never occurred to me to try it again until tonight but now I can turn it on and remain at full health. Still not sure what the impact is on survivability but in the one map I ran with delirium to check it out it seemed like not a huge issue. I took a few hits and life and mana seemed to recover essentially the same as before, POB shows only a 415 in net life degen and net mana regen goes from 8.1k to 7.75k which doesn't seem like a big deal.

Base damage is 3.6m
Righteous Fire on 5.1m (sustained)
Vaal RF with Regular RF 6.5m (duration)
Vaal RF w/o Regular RF 4.7m (duration)

I assume it takes a toll on how tanky my witch is but generally in maps that's not much of an issue. If anyone has used it consistently I would like to know if there are map mods or other considerations for when it should not be turned on.

I plan to continue experimenting with it, especially in delirious maps and delve where the extra damage would be helpful against mobs, will have to see if the rate that I get one shot increases dramatically. Might also roll an Enduring Life Flask so that I can always have it going to offset the life degen from RF, assuming it works that way. Do I also get more usefulness from Cinderswallow which recovers 3% of life during flask effect? POB doesn't seem to indicate a change in anything when it is turned on but perhaps it wouldn't.

Here is the POB if anyone wants to look at it, I think I have all the settings done correctly to get an accurate picture.

https://pastebin.com/4fmE6Nsf
"
BuckFutter9 schrieb:
Has anyone else experimented with using the regular righteous fire? I remember turning it on once towards the start of the league and watching my life rapidly decrease to nothing. Never occurred to me to try it again until tonight but now I can turn it on and remain at full health. Still not sure what the impact is on survivability but in the one map I ran with delirium to check it out it seemed like not a huge issue. I took a few hits and life and mana seemed to recover essentially the same as before, POB shows only a 415 in net life degen and net mana regen goes from 8.1k to 7.75k which doesn't seem like a big deal.

Base damage is 3.6m
Righteous Fire on 5.1m (sustained)
Vaal RF with Regular RF 6.5m (duration)
Vaal RF w/o Regular RF 4.7m (duration)

I assume it takes a toll on how tanky my witch is but generally in maps that's not much of an issue. If anyone has used it consistently I would like to know if there are map mods or other considerations for when it should not be turned on.

I plan to continue experimenting with it, especially in delirious maps and delve where the extra damage would be helpful against mobs, will have to see if the rate that I get one shot increases dramatically. Might also roll an Enduring Life Flask so that I can always have it going to offset the life degen from RF, assuming it works that way. Do I also get more usefulness from Cinderswallow which recovers 3% of life during flask effect? POB doesn't seem to indicate a change in anything when it is turned on but perhaps it wouldn't.

Here is the POB if anyone wants to look at it, I think I have all the settings done correctly to get an accurate picture.

https://pastebin.com/4fmE6Nsf


I almost always turn normal RF on. Things that kill this build are one shots or no-regen. So for most case we just need to make sure fire resistance is good + regen is not changed by map mods.

Divergent version is a bit better.

You don't get additional benefit from Cinderswallow much on this, because the flask recovery seems immediate, while this degen is DoT

Map mods to avoid turning on:
* cursed by elemental weakness (flask can help but not safe on boss)
* -x maximum resistance
* no life/mana regen (we'll avoid this anyway)
* less life recovery rate (you need to keep killing and cannot be idle, kind of ok)
* Shaper guardian: Pheonix (I died hard once when leveling, it has debuff skill to lower your fire res)
Zuletzt bearbeitet von billybob630#2960 um 23.12.2020, 04:16:54

Beitrag melden

Konto melden:

Meldegrund

Weitere Informationen: