Enki's Arc Witch Memorial Page & POE 2 Arc Summary

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BuckFutter9 schrieb:

Update - was finally able to finish Sirus A8 without dying or logging out, seems mostly related to paying real close attention and doing the fight again as quick as you can after the last one so you remember the cues.

Still maxed out at 60% delirious maps, running them at 80 uses all portals very quickly. I am guessing that I am pretty close to the limitation of the build although perhaps there is another clear increase coming once I can get the awakened gems corrupted to level 6 gems. Might try another 80% with my other gloves with unnerve and cull, the explosions for the asenath's gloves don't seem to be the ticket with the delirious maps though they seem to do okay in Simulacrum.


One stupid question: does your build support double curse? I saw temporal chains on glove and conductivity on ring, but cannot figure out how they stack with each other.

One learning from MadChickins 's build is to enable conductivity + elemental weakness via awakened hextouch, I tried on my POB it improves shaper DPS from 4M --> 5M, just food for thought.
Zuletzt bearbeitet von billybob630#2960 um 20.11.2020, 15:15:48
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billybob630 schrieb:
One stupid question: does your build support double curse? I saw temporal chains on glove and conductivity on ring, but cannot figure out how they stack with each other.

One learning from MadChickins 's build is to enable conductivity + elemental weakness via awakened hextouch, I tried on my POB it improves shaper DPS from 4M --> 5M, just food for thought.


I don't know, I assumed they would both be working but perhaps that isn't the case. I don't understand the game that well, just followed the guide and advice from others on this forum. If only one of the curses is active then perhaps I should get a different ring with some other more useful stats.

Here are the two items in question, if someone who knows more can say for sure whether or not both temporal chains and conductivity are working I would like to know. I do see an icon so at least one of the curses is getting applied and I suspect it is conductivity.

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BuckFutter9 schrieb:
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billybob630 schrieb:
One stupid question: does your build support double curse? I saw temporal chains on glove and conductivity on ring, but cannot figure out how they stack with each other.

One learning from MadChickins 's build is to enable conductivity + elemental weakness via awakened hextouch, I tried on my POB it improves shaper DPS from 4M --> 5M, just food for thought.


I don't know, I assumed they would both be working but perhaps that isn't the case. I don't understand the game that well, just followed the guide and advice from others on this forum. If only one of the curses is active then perhaps I should get a different ring with some other more useful stats.

Here are the two items in question, if someone who knows more can say for sure whether or not both temporal chains and conductivity are working I would like to know. I do see an icon so at least one of the curses is getting applied and I suspect it is conductivity.



I see, you need "can apply an additional curse" in either your gear or gem or skill tree to make that work, I think that doesn't exist in your build.

So only one curse will be applied.

> https://pathofexile.gamepedia.com/Curse
> By default, one curse can be active at a time on a creature. While a curse is active, applying a different curse will expire the oldest curse.


If multiple curses are applied to boss, you can see two icons floating above their head.
Zuletzt bearbeitet von billybob630#2960 um 20.11.2020, 16:33:19
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BuckFutter9 schrieb:
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billybob630 schrieb:
One stupid question: does your build support double curse? I saw temporal chains on glove and conductivity on ring, but cannot figure out how they stack with each other.

One learning from MadChickins 's build is to enable conductivity + elemental weakness via awakened hextouch, I tried on my POB it improves shaper DPS from 4M --> 5M, just food for thought.


I don't know, I assumed they would both be working but perhaps that isn't the case. I don't understand the game that well, just followed the guide and advice from others on this forum. If only one of the curses is active then perhaps I should get a different ring with some other more useful stats.

Here are the two items in question, if someone who knows more can say for sure whether or not both temporal chains and conductivity are working I would like to know. I do see an icon so at least one of the curses is getting applied and I suspect it is conductivity.



Billybob630 is correct here. Unless you have + number of maximum curses, only the last curse applied will stick. There is a trigger order listed on the wiki, but for some godforsaken reason, rings are omitted, so I can't say with 100% certainty. I would guess TC is what's being applied because gloves ==> boots are listed as the last two gear pieces in the trigger order.

Easy enough to test: take off your ring, hit an enemy, and see if the curse icon above an enemy's head is different than what it currently is. If it's different, you're currently applying Conductivity; if it's the same, TC.
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WorderMostFoul schrieb:
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BuckFutter9 schrieb:
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billybob630 schrieb:
One stupid question: does your build support double curse? I saw temporal chains on glove and conductivity on ring, but cannot figure out how they stack with each other.

One learning from MadChickins 's build is to enable conductivity + elemental weakness via awakened hextouch, I tried on my POB it improves shaper DPS from 4M --> 5M, just food for thought.


I don't know, I assumed they would both be working but perhaps that isn't the case. I don't understand the game that well, just followed the guide and advice from others on this forum. If only one of the curses is active then perhaps I should get a different ring with some other more useful stats.

Here are the two items in question, if someone who knows more can say for sure whether or not both temporal chains and conductivity are working I would like to know. I do see an icon so at least one of the curses is getting applied and I suspect it is conductivity.



Billybob630 is correct here. Unless you have + number of maximum curses, only the last curse applied will stick. There is a trigger order listed on the wiki, but for some godforsaken reason, rings are omitted, so I can't say with 100% certainty. I would guess TC is what's being applied because gloves ==> boots are listed as the last two gear pieces in the trigger order.

Easy enough to test: take off your ring, hit an enemy, and see if the curse icon above an enemy's head is different than what it currently is. If it's different, you're currently applying Conductivity; if it's the same, TC.


I will test it out and let everyone know which is being applied. But, I think right now it is conductivity that is being applied based on the icon I recall seeing above the corpses and comparing it to the wiki for both C and TC. If I do have the option, which would be the better curse to apply? Leave as it is and keep C, or replace the ring and allow TC to stick?
I tested with Asenath's and Elemental Weakness ring. It seems Elemental Weakness takes precedence every time. I've also tried other curse on hit gloves and rings, and the conclusion remains the same. Kinda surprising but I remember someone discussing this in a reddit thread.

edit. I also tested putting curse on hit rings in both ring slots. Between Elemental Weakness and Flammability, it's the latter that always got applied, no matter which slot I put them in! They have the same increased effect(20%). Sometimes I don't understand this game.

edit 2. For 2 curse on hit rings, the priority is

Despair > Conductivity > Frostbite > Flammability > Elemental Weakness > Vulnerability

It doesn't matter whether you put them in the left or right slot.


Bought these for science. If anyone wanna test with their gears I'm happy to lend.
Zuletzt bearbeitet von Gimdornim#1712 um 20.11.2020, 20:15:39
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BuckFutter9 schrieb:
If I do have the option, which would be the better curse to apply? Leave as it is and keep C, or replace the ring and allow TC to stick?


Conductivity for sure.
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Gimdornim schrieb:
I tested with Asenath's and Elemental Weakness ring. It seems Elemental Weakness takes precedence every time. I've also tried other curse on hit gloves and rings, and the conclusion remains the same. Kinda surprising but I remember someone discussing this in a reddit thread.

edit. I also tested putting curse on hit rings in both ring slots. Between Elemental Weakness and Flammability, it's the latter that always got applied, no matter which slot I put them in! They have the same increased effect(20%). Sometimes I don't understand this game.

edit 2. For 2 curse on hit rings, the priority is

Despair > Conductivity > Frostbite > Flammability > Elemental Weakness > Vulnerability

It doesn't matter whether you put them in the left or right slot.


Bought these for science. If anyone wanna test with their gears I'm happy to lend.


Nice! Would be great if somehow we can update that wiki with this information then.
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Gimdornim schrieb:
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BuckFutter9 schrieb:
If I do have the option, which would be the better curse to apply? Leave as it is and keep C, or replace the ring and allow TC to stick?


Conductivity for sure.


Just tried it myself, wish I had just looked here first, and can confirm that the Conductivity from my ring is being applied over the Temporal Chains coming from the Asenath's Gentle Touch gloves.
Can someone post Sirius fight on a8 without storm brand setup? Is it even possible?

I've managed to fight him twice recently. First 3 phases are walk in a park. But fourth... he gets to 75% of his health and after a few minutes and his full skill rotations I managed to get him to 50%... maybe. Each time I got him in place and nuking for a few seconds with Arcane cloak up, I was taking about 2-3% of his hp. I know my gear isnt the best but it's not the worst. I don't think I can play this phase perfectly for 20min. Any tips?

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