[Feedback] All Roads Lead to Crit

Without a doubt, Critical Strike is the most effective way to scale damage into endgame. If crit remains unchanged, every endgame build is a Crit Build as Non-Crit Builds can't compete.

For Content Patch 0.5, I urge GGG to reduce the number of Critical Strike nodes on the passive tree and/or sources of Critical Strike found on gear.
Zuletzt bearbeitet von CharlesJT#7681 um 21.02.2026, 15:12:48
Zuletzt angestoßen am 27.02.2026, 16:05:09
Hope this is fixed in 0.5.
https://poe.ninja/poe2/profile/IILU81II-8410/character/BellaZio

5% crit chance, not a single crit node on the tree.
Damage is so stupid kinda reminds me gemling in 0.1
There is nothing wrong with critical strike imho, it is a huge investement too so hopefully they wont change a thing!!
Zuletzt bearbeitet von IILU81II#8410 um 22.02.2026, 04:36:45
yeap in 99% of cases crit is the way to go and this is sad
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IILU81II#8410 schrieb:
https://poe.ninja/poe2/profile/IILU81II-8410/character/BellaZio

5% crit chance, not a single crit node on the tree.
Damage is so stupid kinda reminds me gemling in 0.1
There is nothing wrong with critical strike imho, it is a huge investement too so hopefully they wont change a thing!!


Have to agree with this, there are plenty of top builds that doesnt need crit in order to clear all content with easy.

- Whirling Assault / Gathering Storm + Frostwall
- Poisonburst Arrow / Toxic Growth
- Gas Arrow / Toxic Growth
- Essence Drain / Contagion / Dark Efficy
- Shield Wall / Infernal Warcry
- Rampage Bear

I feel like only two cases where i see crit being mandatory:
- Bloodmage 15% base crit ascendancy + spark/coc
- Ice Strike quarterstaff builds
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UnholyKirin#7925 schrieb:
yeap in 99% of cases crit is the way to go and this is sad


Agreed, crit should not be the ONLY way.
Spells have waaaaay too much crit base.

Just nerf those first.
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Exilion99#5481 schrieb:
Spells have waaaaay too much crit base.

Just nerf those first.


I agree, that could be a great start to nerfing crit.
Bloodmage + Crits = GOD MODE (Not just OP).
+1 Agreed. CoC and crit should be an variation that is equal with its own quirks with other build

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