It would be great if we got less COG wheel renderer crashes

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ArdeleanuG#2185 schrieb:

I don't know where I heard/read this, either during one of the interviews with the game creators Jonathan and Mark, or on some streaming , I don't remeber where.
But at one point Jonathan said that the reason behing the FPS drops in town is because when we are in town, we're not only loading the map,MTX texture etc for our character, but we're acuallly loading the MTX and STASH TABS of other players in that area as well.



Lolwhat? Never mind the performance, this is security risk. When game attracts so much RMT as poe does, it also attracts professional cheat makers with reversing skills who could learn to tag specific stash contents like div and tell others which steam accounts to hijack.

Really hope it is not true:)
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ArdeleanuG#2185 schrieb:

I'm running my game on a gaming laptop with these specs
CPU: i7-13700hx
RAM: 32 GB DDR5
GPU: nVidia RTX 5060
Storage: NVMe M2

The game runs abysmal
. I'm shocked at how many fps drops happen during Ritual trials, but what annoys me the most is light crashes , freezes during skill use and so on.

The biggest FPS drop that I have ini this game is visiting the Town.
It drives me crazy that GGG cannot fix wthe performance in towns.


That weird because on my PC with 32GB Ram Ryzen 7600x RTX5060Ti 8GB vRam and SSD HDD PoE2 runs great and smoooth.

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