XP loss should only be for the XP gained in that map

+1
Losing multiple levels would be so much better than losing 10%... I swear, people don't actually put more than a few seconds of thoughts into their ideas.
+1
You know, you can just run white maps.

I don't think waystone rarity affects exp, just their level.

Waystone mods just make things harder. ALOT harder.

On the otherhand, you probably won't die with white t15 waystones. If u are stronger, u can go blue.

If u still die alot in white, then you need to change item/tree for bit more defensive.
You dying is the game telling you that you play content above your skillevel.
Either improve yourself, your character or decrease difficulty.
"
MagosX#1099 schrieb:
You dying is the game telling you that you play content above your skillevel.
Either improve yourself, your character or decrease difficulty.


Item quality, currency invested, never "skill level".

This is an "outgear" kinda game, can't outplay ground puddles.
no.
"
This is an "outgear" kinda game, can't outplay ground puddles.

People have beaten Arbiter of Ash naked. No gear required, just skill.
Zuletzt bearbeitet von MagosX#1099 um 26.01.2026, 01:11:32
be better.
dont die.
Xp loss for death due to player mistake is fine except dying due to this lousy server lag and losing xp

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