0.4.0d Restart Fix
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I find it absolutely crazy how I have 10 spy Master rooms and get zero lock medallions out of my temples can I get an explanation why this is happening when two weeks ago I was swarmed with lock medallions.
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" This is almost exactly how it went for me as well.. couple dry runs... then the run I got a bunch.. boom bug, so sad Really just need a rollback at this point |
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" I completely agree with your assessment. Whether purposefully or by accident, they absolutely killed lock medallion drops. |
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" I have the same problem, I hope the developers will see this problem... |
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It's to god damn late for a rollback now. [Removed by Support]
Temple is bricked, and im fucking done. Good god damn riddance. Zuletzt bearbeitet von Vash_GGG#0000 um 14.01.2026, 20:33:36
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反馈一个刚刚发生的bug,此ID,搭好的神庙,放置发电机徽章导致形成闭环,全神庙崩塌,望GGG检查数据
Reporting a bug that just occurred. With this ID, after placing the generator badge in the built temple, a closed loop was formed, causing the entire temple to collapse. Please check the data, GGG |
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Ty GGG. You save me from spending some dollars to support you guys every single league.
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I thought it was just bad luck, but I see that the medallion thing happens to all of us.
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" Bro, what? First of all why do only people with complete temples matter? Everyone trying to get there doesn't? That's the people actually making and loosing building progress here. Nothing would change for people with complete temples when they rolled them back. What are you even talking about? Also people with full temples do go on dry streaks where they lock some or even all ends after. I did several times on my previous temple before I started building this new one which just got bricked. Notice how people complain about lock drop rates? You think they all have 6 locks in inventory? You completely missed the part where rolling back a few rounds of temple looses anyone more progression than not being able to lock it after leaving. |
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The wording of the hotfix patch notes is terrible as usual, but my temple destabilised prior to completion. Have I got the whole plot wrong here or is this a GGG issue?
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