0.4.0 "Deadlock Detected"

"
NeoGod#6432 schrieb:
OK

I switched to DX12 BUT didn't clear the cache.

After switching to DX12, it took quite a while to load, and then I went straight into the game.

Now, about every hour, I get a freeze in the game for about 15 seconds. Then the loading screen appears, the image rebuilds, and I can continue playing without getting kicked out or seeing error messages.

Not perfect, but better.

This problem did occur before, though, with PoE1.

I hope GGG fixes it quickly, because I have a bad feeling it's not good for my graphics card. :(

Absolutely same, 0.1 and 0.2 worked great compared to now.
You can check what happens with RAM in task manager while this freeze occures (RAM usage gradually decreases, but then returns to previous levels, also values in "Processes" and "Perfomance" do not match).
Game should be getting better with every patch, not the other way around, but we have what we have. This is what happens when you hire incompetent lowcost employees
This game is horrible unoptimized dog water. GGG really has to do better.

10980XE, 32GB RAM, 7900 XTX and I get this error now with this patch.
Just got the deadlock here today for the first time!

Beitrag melden

Konto melden:

Meldegrund

Weitere Informationen: