Content Update 0.4.0 — Path of Exile 2: The Last of the Druids

NEED MORE CORE PACKS
Zuletzt bearbeitet von Duong_Allin#6548 um 10.12.2025, 09:47:36
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Please bring back rare monster icons!


They are back as well as map mechanics (strongboxes, circles and stuff) AFTER you activate all waypoints on the map :)
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korvochaos#4713 schrieb:
Cyclone when?


Never.
It goes against "the vision" of having to use combos and slow methodical combat..

Cyclone is the exact opposite of this and therefore won't be in the game until GGG changes their development mindset, which looking at 0.4 won't be happening..
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Badebillet#1863 schrieb:
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korvochaos#4713 schrieb:
Cyclone when?


Never.
It goes against "the vision" of having to use combos and slow methodical combat..

Cyclone is the exact opposite of this and therefore won't be in the game until GGG changes their development mindset, which looking at 0.4 won't be happening..


Im guessing it'll probably work like incinerate, or require rage to use.
bring companion nodes to druid side tree - more than one. Like 3 :/
"Plundering" granting "4 to 10% increased Quantity of Items found in Map".

So, even this is disabled but you managed to leave the useless 2% quantity on the atlas tree,, hahah
why we with friends cant play together on same poisons builds? why bosses will have x3 HP, but our poison damage still x1 ....why its not stack with numbers of players? so x3 deadeye LA can play together and x3 poison Arrow cant? why why why?
Zuletzt bearbeitet von Impos27#6450 um 10.12.2025, 14:07:18
Can't even login at milan gateway today, have to kill process due to endless loading. Are you guys preparing for leaguestart?

EDIT: Also loading times in this game suck.
Zuletzt bearbeitet von GimmeZeLoot#1718 um 10.12.2025, 15:40:31
it will be league of suffering.
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Oldcraft#9611 schrieb:
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Badebillet#1863 schrieb:
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korvochaos#4713 schrieb:
Cyclone when?


Never.
It goes against "the vision" of having to use combos and slow methodical combat..

Cyclone is the exact opposite of this and therefore won't be in the game until GGG changes their development mindset, which looking at 0.4 won't be happening..


Im guessing it'll probably work like incinerate, or require rage to use.

Then its not really cyclone, if u have to "charge" the skill before use, and i dont see the poe1 cyclone skill mechanic work in present poe2 design philosophy.
Closest presently is the quaterstaff skill,i forget its name, but it looks close,especially after they smoothed the animation.
Zuletzt bearbeitet von Badebillet#1863 um 10.12.2025, 15:49:36

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