Content Update 0.4.0 — Path of Exile 2: The Last of the Druids
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Nice changes! The further you differentiate poe2 from poe1, the better!
+ nerf +skill gems affix + nerf ES |
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Did you really need to nerf Arc? Like 1% of players even ran it lol.
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MASSIVE endgame changes as promised !!!! ..... or nothing finally. Golden age of POE2 as died and many players will feel free to go back to D4....
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" we will see you later and no one cares about Dead4. |
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" 2. Anti-burst system on bosses. |
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" Wdym? RPG aspects are better in Poe 1. |
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brother you just admitted that you didnt play this skill 0.3.0 because amount of pustules is your main damage
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" limit of pustules DOESNT matter because you pop them immediately, so its x2 damage nerf. You just didnt play this skill 0.3.0 and i did play |
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People crying on +1 skill levels mana consumptions but would still want that dmg from +1 haha yeah. +1 is nice as it is. You get more dmg than from other affixes but you must make for it by resolving downside of spending more mana so its kinda perfect in my opinion. But yea most dad players logic "i want dmg i want speed i want 1 mirror every map but why downsides i dont need that" lol
More stronger and less white pollution screen mobs = heathier game experience.
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Big improvements across the board.
Something i miss on the endgame maps. While they adress regular enemies for the better i think also the map bosses needed some attention. As of now you either kill them before they attack or increses their level and get stuck in a battle where you deal less and less damage only to get oneshotted. First i think you should increase their hp and not their damage reduction. I feel weaker and cant dps test on them. Second by just increasing hp and the duration of the boss fight it gets harder and your potions will/can run dry leading to death. Be kind on the damage increases is what im trying to say. |
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