I Went from Having Fun to Really Hating this Game.
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Yup, I really enjoyed the game during 0.1 release (and still do in Standard league), but as I attempt to run current season more and more issues pile up.
Experimentation during leveling is heavily discouraged. If you diverge from an expected character archetype, you lose way too much in terms of damage and clear. And even then, some skills within an archetype are just better than others. I legit lost my mind and finally deleted my Huntress, because either: 1. you jump through so many hoops to do mediocre damage until LS; 2. if you get bored of LS and do anything else (like focusing on RA+Rake bleed), you can't deal with any packs during campaign. Rise of the Abyssal also I feel just ruins campaign pacing completely. Act 1 used to be the perfect example of what GGG wanted from PoE2's new combat approach (at least back in 0.1): smaller packs, enemies' attacks are very linear and side-steppable, after Executioner you start to AoE blast packs, etc. Now you already got 15+ mob packs starting from graveyard, and good luck if your chosen build doesn't have good clear at that stage. Probably gonna go back to Standard league, because at least there I can push past the BS with all the hoarded currency instead of having my excitement about a build theory completely shut down by all the restrictions the game puts up. |
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