Chilled ground sucks

Waaaaaay to much patches on the ground and way to much of a slow down.
can we either get less patches or less slow down please????
this feels just bad and i cant affort to 3 to 1 all my t15 maps that got that modifier.
TRBN
Zuletzt angestoßen am 08.10.2025, 10:48:13
"
Nilox1308#1020 schrieb:
Waaaaaay to much patches on the ground and way to much of a slow down.
can we either get less patches or less slow down please????
this feels just bad and i cant affort to 3 to 1 all my t15 maps that got that modifier.


I concur.
Maybe could be toned down a bit from what I've seen.
Chilled ground should start at 0% magnitude when you step on it and then only increase it gradually the longer you're on it.
+1 should be gradual and theres way too many patches still (66% reduced never happened... lol)
"
C4Guy#0918 schrieb:
Chilled ground should start at 0% magnitude when you step on it and then only increase it gradually the longer you're on it.

Absolutely this, the fact that you immediately slow to a crawl the millisecond you touch is it is ridiculous.

Also on some maps with light ground (and especially in delirium fog) it's very hard to see it.
Zuletzt bearbeitet von Weaver#3527 um 08.10.2025, 08:58:35
"
Weaver#3527 schrieb:
Also on some maps with light ground (and especially in delirium fog) it's very hard to see it.

Even if you can see it, you often have other things to do than watch out for those patches. I simply throw away all T15s that come out with chilled ground or temporal chains...
"
C4Guy#0918 schrieb:
"
Weaver#3527 schrieb:
Also on some maps with light ground (and especially in delirium fog) it's very hard to see it.

Even if you can see it, you often have other things to do than watch out for those patches. I simply throw away all T15s that come out with chilled ground or temporal chains...

I Feel like 75% of my maps have one or the other (or both) so I've just learned to deal with it. If I was on the bottom right side of the tree I'd definitely take reduced slowing effects.
inb4 "JuSt uSe a Ch4Rm"
"
Weaver#3527 schrieb:
Even if you can see it, you often have other things to do than watch out for those patches. I simply throw away all T15s that come out with chilled ground or temporal chains...


Hated temporal chains before, now i rather do them than chilled ground lol

What i hate with chilled ground is mostly the dodge roll super slow. Actualy deadly sometimes.

Temporal chains is a lot easier to avoid since it only come now and than and you have time to dodge away from it if it land on you.
SSF player
Zuletzt bearbeitet von BlastYa#4875 um 08.10.2025, 09:45:58

Beitrag melden

Konto melden:

Meldegrund

Weitere Informationen: