0.3.1 Patch Notes
add rare monsters icons back
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add rare monsters icons back |
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it´s very bad to hide rares, pls put their icons back in game, it just killed all the fun, it´s terrible..
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" can’t believe people complaining about too big maps, maps are small af man, only bastille is a big map now, it’s good to have variety in map size not every map has to be a 10m square wtf |
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"Content icons for Breach, Delirium, Ritual and Expedition have been removed from the Atlas."
No they haven't been removed. Is it a bug or a feature? |
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" THIS 100% |
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" They remain on the maps you juiced before the patch, as well as the juice itself (allows for double-juicing). New maps you find won't have them. |
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I'm so frustrated with update 0.3.1 today, what map is this boss I'm dying, GGG are you normal? reduce DM for boss or don't put boss in every map.
GGG aren't you ashamed to NERF (Evasion)? Very sad. Now I'll tell you honestly, until you make some changes I wish you no player plays on your servers. |
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CHILLED GROUND IS STILL THE SAME
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NOT as if GGG cares or will even read this post along with all the other posts here, fact is for the masses they care very little of what we think, that's quite clear.
I know a few will claim "Ive dropped 30 divs from 2 maps" but from what I read, see and tested unless you have what most see as mirror tier gear you have very little hope to enjoy this patch, all monsters hit hard and faster, drop rates are very low. Guess POE2 do not want to be Diablo 4 so bad they are becoming Blizzard in 2008 with Wrath of the lich king where no one was able to complete the game as they messed up the numbers and made it impossible for 95% of the player base. Thank you GGG :P I do love being one shot with 8k ES and 5.5K HP makes the countless hours spent farming and gearing all worth it, and not even a death counter to explain how you died |
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