"Trial of the Sekhemas" & "Trial of Chaos" Kill All Fun in the Game
Both "Trial of the Sekhemas" & "Trial of Chaos" are 100% ways to kill fun, enjoyment, they kill momentum and are more annoying than the benefit they end up providing.
In both games the way you earn ascendency points ultimately are the reason I quit playing each league before finishing all of them. They are 100% of the reason I never finish a league and get past a couple tiers of map levels. They are also another of MANY reasons I never recommend PoE2 or PoE1 to anyone that hasn't played the game. I don't want them coming back cand calling me an A-Hole for recommending such a rage inducing game to play. Ascendency trails seem like it is you (GGG) trolling players like you enjoy making players suffer with something so annoying. Like you hate your players. Zuletzt angestoßen am 22.09.2025, 07:42:24
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Constant latency issues do not help the issue either.
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It's absolutely nuts... They took the two WORST mechanics from PoE1 and made them requirements for half of your ascendancy points. Not only that, but they're WAY overtuned. After my final attempt tonight, I'm calling it quits for this league.
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You two can't do it.
Well I can flawlessly in every single league do you know why? Because I know what I'm doing. Maybe learn? Maybe watch a video? Maybe optimize your build? And if you still can't do it even after a 75 honor resist cap and a proper build well then that's literally on you. Dys an sohm Rohs an kyn Sahl djahs afah Mah morn narr Zuletzt bearbeitet von Coconutdoggy#1805 um 18.09.2025, 23:05:46
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I don't feel the core issue with the trials has anything to do with difficulty.
The issue is rather that they're a significantly different style of gameplay than the rest of the game, and have a lot of their own rules to learn for something that (for many players) is a one and done. On its own that's a fine type of content to have, but if it becomes a required activity that's a different story. Also, the fact that you have to farm the tokens to attempt it (or buy them from other players) is a significant step backward from Lab, which you can just try until you succeed. We do have quest versions of the first two, but not the final two. We will probably get a quest version of the 3rd with trial of the ancients, but that still leaves the final one with no retry-until-success method, and it sounds like they don't want one. Overall trials feels like I'm playing Skyrim, then suddenly the game says "if you want Expert perks, go beat a few levels of Bloons Tower Defense. And I'm just like "wut". It doesn't matter if it's easy, why am I suddenly playing a different game? |
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" ignore this troll ___
Hoo there wanderer... |
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the solution is just to overlevel the area by a large margin for the first 3 and then get a good boss setup for the last one
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" Pretty much. Did mine under leveled by 6 levels for my third ascendancy And under leveled by 5 levels for my fourth 1h warrior melee Some players just refuse to learn and want something easy unfortunately Mash the clean
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" I mean, I've failed Sek literally one time since 0.1 so I don't know. I'm a little more keen to ignore the 3 dozen daily threads from people complaining about the same handful of problems that are all nonsense. "It's RNG content" -> get Relics that let you peek rooms so you can avoid afflictions, collect boons, and save up sacred water; you should almost never be taking an affliction that actually impacts your ability to complete the Trial "You die in one hit" -> get Relics that increase your maximum honour and honour resistance and/or reduce the damage monsters do (or improve your base stats so you start with more base honour) "It's soooooooooo long" -> like, yes, objectively it is much longer than a single Waystone but how many of those are you doing back-to-back every day? Hmmm? Be honest, now; these don't take that long at all you can definitely spare the time (and again if you actually just complete them the first time you try them the length won't seem so bad) "You have to farm tokens" -> you actually only need 3 other than the free one you get from campaign if you prepare properly, but even if you need to retry these things drop like actual literal fucking candy like my stash below is what it always looks like after a couple weeks and I have a family and a full time job (and even if your stash doesn't look like this you can acquire these from the market). like this one is the worst of all of the silly complaints you're drowning in these tokens ![]() |
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Do not make people do everything all over again when they fail. Save their progress inside the trials. If they die, they lose a key and not a good amount of living time. Let them choose if they want to start from the beginning or at the stage they failed (without Boss drops ofc), when they use a key at the entrance.
Zuletzt bearbeitet von xerkx#0500 um 19.09.2025, 09:03:56
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