Path of Exile 2 — Network Spikes After Patch (0.3)
Same here in England, UK. I won't go into full details but I'm having no network issue outside of PoE2. Lag spikes happen every 1 to 10 minutes, and almost always happen when in town or entering a busy area e.g. large Abyss spawns. I sit on about 18-25ms latency and the spikes are sudden and immediate to 300ms-5000ms for about 5 seconds. Then they return back to the normal 18-25ms or so. I've checked with a friend on the same country and ISP and he's had no issue whatsoever. Worth noting I'm using Wi-Fi, but like I said - no issues outside of the game.
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Changing networking type seems to be it for me + picking the lowest latency loginserver.
- poe2_production_config.ini file, change networking_type=auto to networking_type=predictive Before that, it was possible but stupid workaround: die quick ingame until you get a good and clean zone with your respawn. Sometimes 1-3 deaths were enough, sometimes 7-10 to get it. You can see it immediately on the networking graph if it's ok... |
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somehow respawn at checkpoint option works... it's kind of a gacha tho,
sometimes it works sometimes it doesn't |
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same issues singapore server latency spike
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" already done this. setting stay but latency spike still happen |
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" Its been 2 week since this was issued, yet ignored. RIP |
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Same issue since yesterday. Game is unplayable now.
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The only thing that actually worked for me was
- Disabling global, trade chat - Setting sound channel count to low Zuletzt bearbeitet von szabarna1000#4165 um 17.09.2025, 11:49:28
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" I tried this and still have latency spikes, the game is unplayable. |
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yeah, t15 slows down like crazy
have reduced all settings down to min, have overclocked my 4090 rtx msi liquid x 64 gb ram i9 14900 kf cpu Abyss auras are bad the green aura that comes around abyss rares is the WORST fire is laggy something is causing horrible slow downs in the huge maps shader is going crazy and likely gpu/system ram Zuletzt bearbeitet von Nemo_82#1118 um 19.09.2025, 02:22:20
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