Upcoming Plans for Patch 0.2.1

Amazing - love the constant development and improvements - especially QoL and performance optimization!
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One of the issues that we have with the socketable crafting system at the moment is that by the time you get to the endgame there isn't really anything new or exciting to find to socket in your gear. Resists and attributes are great to help with solving problems in the early game, but in the endgame, ideally you should be swapping all of these out for more interesting and powerful mods.

In 0.2.1 we are adding 22 new Runes, 14 new Soul Cores and 7 new Talismans. These cover a full spectrum from being powerful to insane, but are rare to find. You will certainly want to use them over the normal base set of socketables.

While this sounds great, the main reason I'm using attribute/resists is because I HAVE to. Attribute requirements in particular for skills are insanely demanding in PoE2, I have to dedicate a lot of suffixes for them.

Please review attribute requirements.
actually insane changes


big W
wow very amazing stuff! moving in the right direction!!
Tier inversion (to now match POE1) is a GREAT thing.

IMO it's not a problem that "Tier 1" is best for everything except Waystones. It's odd, but not a problem.

What was a problem was having to go to poe2db to check "is this 'T7' mod the highest, second highest or third highest tier?"
Le Toucan Will Return
yeeeeees!
Creating custom leagues since 2024
https://www.youtube.com/@LamaPoE
Good work guys, amazing update. We're going in the right direction.
Nice, thank you!
Glad to see u r working on the positive changes right now. However, I do hope u guys can figure out how to control the inflation in next season, considering u r trying to boost the drop.
Great to read all the up coming improvements.
I believe I haven’t read all the updating posts that GGG has released, is there any plan to open act 4?!
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