Why do you start a sentence with "wrong"? What's wrong here?
Look, Heft has nothing to do with this, same with Lucky while surrounded - those are applied to the standard roll.
Again, damage calculation with TangleTongue is like this:
D. roll standard damage (heft, lucky, increases, extra - they all come up jere)
C1. roll crit and multiply existing damage
C2. roll crit and multiply existing damage
It's this simple. If either C1 or C2 succeed (but not both), then it's a regular crit:
D * (100% + bonus)
But if both suceed the crit bonus is applied twice allright, Multiplicative not additive:
D * (100% + bonus) * (100% + bonus)
I don't think this can be made simpler...
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Beitrag vonkell_pt#7882am 15.06.2025, 10:00:33
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Why do you start a sentence with "wrong"? What's wrong here?
Look, Heft has nothing to do with this, same with Lucky while surrounded - those are applied to the standard roll.
Again, damage calculation with TangleTongue is like this:
D. roll standard damage (heft, lucky, increases, extra - they all come up jere)
C1. roll crit and multiply existing damage
C2. roll crit and multiply existing damage
It's this simple. If either C1 or C2 succeed (but not both), then it's a regular crit:
D * (100% + bonus)
But if both suceed the crit bonus is applied twice allright, Multiplicative not additive:
D * (100% + bonus) * (100% + bonus)
I don't think this can be made simpler...
Still wrong. And why did you necro this thread lmao
Go reread how the damage formula works. You're wrong about TT and about the order of operations in general.
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Beitrag vonYNRY#3842am 15.06.2025, 10:52:45
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"
Why do you start a sentence with "wrong"? What's wrong here?
Look, Heft has nothing to do with this, same with Lucky while surrounded - those are applied to the standard roll.
Again, damage calculation with TangleTongue is like this:
D. roll standard damage (heft, lucky, increases, extra - they all come up jere)
C1. roll crit and multiply existing damage
C2. roll crit and multiply existing damage
It's this simple. If either C1 or C2 succeed (but not both), then it's a regular crit:
D * (100% + bonus)
But if both suceed the crit bonus is applied twice allright, Multiplicative not additive:
D * (100% + bonus) * (100% + bonus)
I don't think this can be made simpler...
I'm starting it with "wrong" because...surprise...you are wrong:
https://www.poe2wiki.net/wiki/Tangletongue
And this
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D * (100% + bonus) * (100% + bonus)
couldn't be more wrong. lol.
Zuletzt bearbeitet von bloomhead#3858 um 15.06.2025, 11:06:02
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