Upcoming Plans for 0.2.0g

PLEASE improve all loot! ive spent hundreds of hours in endgame and all my loot combined (awesome rolls on gear, tablets, rings etc.) is prob about 20-25 div. The last week before the .2 patch i believe i got 8 in 5 days once i optimized. I'm probably optimizing better than then now and just cannot get anything.
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darkenergy0#6318 schrieb:
Happy Easter Guys.. May Jesus Christ help us all.. God Bless you Guys :)


He did already.

Happy and joyful Easter.

God bless.

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Jn.3:16. schrieb:
God so loved the world that he gave his only Son, that whoever believes in him should not perish but have eternal life
Polski kanał globalny SSF
/global 966
I drop 0% of my actual gear can you fix that plese
So many entitled brats in this community. Great game. Awesome devs.
It's interesting to see how many fluffers are in these forums. Or maybe that "I'm fine with this" meme. The game is dying from a self-inflicted GSW to the noggin'. You can try all you want to rationalize your way around it, but you've seen the drop rate, how useless the drops are, how the economy is tanked, how players have left not in droves, but in swarms.

But hey, you've got the game all to yourselves now. No pesky bunches of people to clog up the pipelines. Maybe Jonothan will pay attention to you now. Maybe he'll even group with you. You have Jonothan all to yourselves now. Just keep the chapstick handy.
Good stuff <3 and have amazing easter Hollidays
Much needed loot, hope those fix would be enough...
Since 0.2 orbs are nowhere. I'm level 60+ and i must have found like 15 exalt.
Even if i find interesting rares to trade, nobody doing campaign can give 1 exalt for it, cause they don't even have one. Crafting is essential in this game. No craft, no fun.
Happy easter and anzac days :3
Can you fix the loot please? its pretty shocking in end game maps. You've got t15 and t16 rare monsters dropping legit nothing in maps that have rarity over 150 and quant over 50.

Also you're new map system with tablet has now made it so we can't juice "rarity and quant" to any sort of decent level...
Talk about my bad experience with Path of Exile 2:
During the plot stage, being overly hardcore makes it hard to appreciate the fun of the plot, especially for players who are encountering this type of game for the first time.
The singularity of the Build, various restrictions on spells and attack skills, as well as the imbalance of skill values, result in a very low 95% skill cap, which cannot support it as a main skill.
3. After playing, players do not receive pleasant feedback. In the early stage of the game, they strive to accumulate currency. Even after changing the equipment from 20E to 20D, they still experience ink stains and constipation while grinding. This does not refer to damage but rather the skill feel and grinding experience.
4. There are no surprises in the dungeon battles; it's all junk equipment. The spoils dropped were also in a complete mess.

But what you care about is only that players don't have enough interaction with the BOSS battles you do.
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iBanerz#6113 schrieb:
Can you fix the loot please? its pretty shocking in end game maps. You've got t15 and t16 rare monsters dropping legit nothing in maps that have rarity over 150 and quant over 50.

Also you're new map system with tablet has now made it so we can't juice "rarity and quant" to any sort of decent level...


Eh you can it'll just take you 3x as long time find a cluster and 5x the cost to juice it and then need to run it with 6 person party to return the investment.

It's ass cheeks

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