Upcoming Plans for 0.2.0g

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Necrospunk#6867 schrieb:
A giraffe can chew leaves from pretty high up a tree actually


POG
please also get the weapon swap lock tech released as well!
I don't know if anyone that can take decisions will ever read this, but my two cents:

I've been actually enjoying the patch so far, but there's one thing that keeps discouraging me: indeed loot. There's no loot. At all. Difficult white mobs and engaging combat is ok, but not without reward. My stash has been empty since lvl 1, got to maps with lvl 10 gear (that's ridiculous) because I got no relevant item drops or enough currency to gamble (can't call it crafting, sorry, gambling =/= crafting).
The fact that you can get a lucky drop with 3 or 4 good mods at lvl 10, and not being able to improve at all through the whole campaing makes the feeling of progress non-existent, and that feels bad. I still remember the initial teasers that claimed "currency through the campaing was going to be much more regular", referring to exalts and whatnot: not happening at all.

TL;DR: loot needs major buffs overall, not just bosses or specific content. I think is the number 1 problem this 0.2.0 patch.
Zuletzt bearbeitet von Silversure#0646 um 17.04.2025, 15:06:15
I finally got my atlas done and only have 4 raw divine drops.. playing with over 100% rarity on gear for most the endgame. Not sure how i’m ever going to afford chase item. Also no citadels with complete atlas done.
minion build is dead expensive one is alive lol
It has been said that in the end of all things, you would find a new beginning. But as the shadow once again crawls across our world, and the stench of terror drifts on a bitter wind, the people pray for strength and guidance.
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darkjoy#6975 schrieb:
[Removed by Support]

If I wanted easy mode, I'd play Diablo 4.


No one wants Ruthless mode which is what poe 2 currently is.

Just because you [Removed by Support] want it, doesn't mean the majority want it.

[Removed by Support]
Zuletzt bearbeitet von BenMH_GGG#0000 um 17.04.2025, 20:49:41
I'm not a hardcore PoE2 player (54 years old with family and a job) and I think difficulty is ok right now, I don't think you need to make the game easier, really.

I'm at level 9 endgame maps right now, I'm level 79 and also think that progression is fine as it is, I think I'm getting faster atlas points right now than we did in 0.1.0 with the waystone missions... don't think you need to do it faster, but, whatever.

But I agree with almost everybody about the loot... at lvl 79 I've only seen 1 divine drop, and got maybe around maybe... 250 exalted total? also, I have LOTS of items for sale and rarely sell anything.

So... I don't think you need to fix much the difficulty or speed progression of the endgame, but I agree completely on the loot.

I also think that you need to spice up the fun of the game overall, there's something missing... too repetitive... I like it anyways, but it needs something extra... don't know what it is.
Zuletzt bearbeitet von Juanjiviris70#2253 um 17.04.2025, 15:34:13
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ziipher#2143 schrieb:
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darkjoy#6975 schrieb:
Balancing in favor of the loudest cry babies.

A shame because those same cry babies will be playing a different game when 0.2.0G comes out.

If I wanted easy mode, I'd play Diablo 4.


No one wants Ruthless mode which is what poe 2 currently is.

Just because you ignorant 2% want it, doesn't mean the majority want it.

GGG should create a ruthless mode just for you wankers who don't play games that are meant to be fun, not a job you cuck


Well said mate.
Polski kanał globalny SSF
/global 966
Just buff loot drops across the board. It's EA for crying out loud, you got to keep people wanting to play. I can't tell you how disappointing it is to keep getting the same uniques or run a whole map, or kill a boss and get crap.

PS Make Rogue Exiles appear more.
Zuletzt bearbeitet von Thor_ak#1177 um 17.04.2025, 15:36:36
Still doesn't change how boring and awful the campaign is to play through again, can't bother myself to even get through that disaster another time

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