New Microtransactions for Path of Exile 2!
While you're at it, maybe keep your promise and port poe1 mtx? I had aetheric mana flask effect available at 0.1 few month ago, now it says unavailable in this game version. Other player had written he had same situation with portal mtx, first available, then unavailable.
So far it seems you are scamming players on purpose, yet have no intention of making gameplay less miserable for them. Exp penalty alone convinces me to not buy any more supporter packs from you. Zuletzt bearbeitet von Echothesis#7320 um 11.04.2025, 07:38:32
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" At that pace it will take a year or two at best. Pretty sure we won't get our mtx and hideouts back even when official poe2 release hits. Instead we'll get more new pack on offer like now |
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Bet, more money to throw at you which I will gladly
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Skill Gem MTX's from PoE1 will probably never make it to PoE2, since they removed build diversity and now we get a D3 Build system. PoE1 and 2 are vastly different in terms of skill gems, and how we make our Chars.
Searched the shop, Seems GGG doesn't sell FUN anymore. They just want to make another Diablo 3 clone. What a shame. |
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Can you make permanent skin transfer that unlocks the item as a skin? Pleaseee
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Any vid for the twisted hideout?
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More pre-launch promises broken. "We will not be releasing new supporter packs for poe2 during ea as we have a of poe 1 mtx to transfer first" practically nothing is transferred and this is like what 4th or 5th of adding more purchases....[Removed by Support]
Zuletzt bearbeitet von BenMH_GGG#0000 um 17.04.2025, 18:32:13
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Charging for basic transmog system is embarrassing. Hope this time this light critisism does not breach your code of conduct.
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" If they had really said that, epic fail indeed:) I understand sudden business need may arise and they may need extra revenue fast, but first they had literally chased away most players with their own design decisions. And they knew it would be so, we've all been there during poe1 cycles. Bleed now applies with full ES - another middle finger to casters, either path all the way to CI or be ready to die at the first pack with "always bleeds" modifier. Anti-bleed charm won't save you when bleed gets reapplied constantly. And the more you kite the more dmg you take from bleed, never mind that casters are ones who need to kite most among all classes. Who would've thought players will react negatively on design like this?:) |
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Still missing my poe 1 stuff lol
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