Path of Exile 2 - Upcoming Changes
What about Contagion skill ? Im trying to play with this but spread from killing monster is pitifully small. Is it possible to make same dmg over time in shorter duration ? Or just somehow increase area of spread ?
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against the darkness radius was supposed to be medium from large, its small?
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Any potential changes for Corrupted Lifeforce / Blood Blisters? They feel useless in their current state
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These are all excellent changes
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I think it would be better to require, for example, 80% of rare mobs killed on the map and make them visible only within the character's range. If they're visible all the time, completing the maps will just turn into running from point to point.
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Yay nice.
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you need to update the pathfinder, the unaffected by slows is not working on temporal bubbles and any ground based slow in the trials.
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will the max stacks of empower increase aswell on Temper weapon or just the amount of empowers you get per strike on the anvil?
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I would like to ask why the campaign boss starts with 500,000 HP at every turn, and it is cool to watch players poke the boss with garbage equipment like a toothpick? Or do game developers never care about the player's gaming experience?
The plot of the campaign is to familiarize players with the primary gameplay of the game, and it is not for players to find guilt! |
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Thank you very much for all the work!! Excellent changes, keep it up!!
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