Whirling slash bug

UP, same issue
* Whirling Slash also seems to not work consistantly for me - while having a very low latency connection to the server

Some Stats
* Attack Time 0.48s
* Attacks per second 2.1
* Accuracy 5155
* Estimated accuracy 132%
I also experienced this issue a lot - but then!... Someone told me that it's not actually a bug, it happens when you have fired our twisters through a whirling slash of say 1 or 2 stack, and as they are bouncing around they can go back through a new whirling slash and consume its stacks! Which I think is working as intended. The only way to avoid this is to make sure you're always casting twister on a fully stacked whirling slash.

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