[SUGGESTION] Move movement speed on boots to an implicit or even build in modifier
Chaos Resistance is a valid bottleneck. It's the rarest damage type hence obtaining it takes more time. Chaos Inoculation should stop getting buffs added to it every patch. GGG has been pampering that Keystone since launch. MS is not a huge issue. I'd still wear my Thorns crit boots even without the +19% MS roll. There are other sources of mobility beyond raw movement speed.
Zuletzt bearbeitet von LeFlesh#9979 um 16.06.2025, 17:23:32
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Why would they do that? To make boots useful and logical since move speed is critically important? Naw pipe dream.
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This is a game is a slot machine. Slot machines need jackpots. Movement speed is one of those jackpots.
Yes boots without movement speed are basically useless, but the devs are more likely to try to make the game tolerable without movement speed then make movement speed easy to acquire. |
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They added T2 movement speed to an essence. I guess that was their answer.
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" This is the reason why I am constantly saying they should just remove move speed entirely outside of a few short term buffs and buff base move speed to about 40-50%. This way the game can be designed around this. Current base move speed is too slow to begin with. This would also make combat in maps a lot better to play and possibly make more skills viable to use as we could actually kite some of the faster mobs. Bosses can be tweaked to work with the new base speed easily enough. |
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