Dawn of the Hunt - What We’re Working On

At this point, GGG seems so out of touch with the player base that it almost seems better to come back in a year to see if PoE2 isn't as terrible as it is currently, or see if the promised PoE1 league ever came lol.
Monster speed is way too high. it feels they have no cooldown and your only defensive option to avoid dying in T15 is to kill them instantly

It's not a good design to have monster movement speed and attack speed so high. Some of their skills are way overtunned.

I dont mind fighting them, but when they is no solution for us than to insta kill them it feels super bad when you dont...
the endgame mapping exp suffers a lot from this. this is really not confortable
"
"In November 2019, Grinding Gear Games announced the sequel, Path of Exile 2, during their Exilecon conference.[5] The sequel was originally to be a new, seven-act story-line that would be available alongside the original campaign in the original Path of Exile with both the current and new storylines leading to the same shared endgame. Players would have the choice to play the Path of Exile or the sequel campaigns before reaching the same end-game.[6] Players would be able to interact with each other regardless of their choice of campaign. However, in a 2023 announcement, it was revealed that the sequel would now be a separate game from the original Path of Exile with the sequel having a six-act campaign."


When does that game come out?
BUFF
MOVEMENT
SPEED
BY
30
TO
40
PERCENT

Dear God, please find some sense and REASONING, as to why people are hating this, it's because we have LITERALLY Temporal Chains on our character's as a permanent debuff.

JUST
TAKE
IT
OFF

Signed,
LITERALLY EVERYONE
Zuletzt bearbeitet von Fandolorian#3865 um 07.04.2025, 18:02:03
rue is a cat
Never thought I'd be happy to play diablo 4, at least in that game I do damage and kill bosses and weak enemies, oh and I can SURVIVE?!?!?
I gave up. Slowly trudging through these giant zones just isn't fun.
Either buff base movement speed or significantly reduce the map sizes.
"
The amount of people in this thread totally unaware or unwilling to take passives, skills or support gems to slow down the mobs is just too funny (if you need to, obviously you can go the tanking route).

GGG wants you to solve problems the character is facing. Complaining on the forum to change the mobs instead of suggesting to give more tools to control them is just peak laziness.

This problem was already in 0.1, but because everyone was freezing or killing them easily, they never bothered to figure it out.

And game is doing fine for now. Forum warriors having zero effect on concurrent steam players.


oh pls stfu... game is dog shit. period.
So what are the chances that 3.26 will be postponed again because of this?
"
23Robson23#1616 schrieb:
So what are the chances that 3.26 will be postponed again because of this?


To still think POE1 is getting 3.26. You will eat the shit sandwich of POE2 and enjoy it!

Signed,
"The Vision!"

Also GGG,
I can't speak for all of us, but holy shit do I hate the required combo system for everything... I do like the idea of having a combo for big bosses and rares. Also parry combos in your game are absolute suicide... might be the reason why nobody wants to do it.
Zuletzt bearbeitet von Armathius#2088 um 07.04.2025, 18:29:57

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