Content Update 0.2.0 -- Path of Exile 2: Dawn of the Hunt
Maybe... I wont play this one. The devs vision for the game is boring and lame.. I dont want 20minute fights I want blasting... put WASD in poe1..
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So let me get this straight: You nerf the ailment treshold, you give more stun build up to monsters, you nerf a TON of passive skills and skills (even skills considered off meta, like Flameblast ? really ?)
And you give us... nothing in return ? Like, literally nothing ? No armor buff, no health buff, literally nothing ? I hope these new support gems are monstruously powerful to compensate, but I somehow doubt it. Can't wait to play the patch to assess the shitshow it's gonna be. |
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Fix charged staff skill - for some reason it damages player when used
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Nice 1 April joke now can we get real patch?
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" Been gaming longer than you. Because of that, I know that this is a nerf bloodbath that is NOT typical in games. When devs do this, they lose players...a lot of them. Nice try on the "sounding tough" rhetoric, though. Keep practicing...you may actually develop a valid point someday. Zuletzt bearbeitet von Phoenixotica#6095 um 03.04.2025, 07:33:10
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Acolyte desperately needed something.
Anything. "Nerf bell.....and....+2 per level of darkness. That will fix everything." lol |
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" This isnt a full release of a game, it's a beta test. there are balance swings in beta tests. get over it. |
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These patch notes are fine with me. The player base will find a way to optimize damage, one-shot bosses, and become almost immortal — just like in every patch.
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" It's been in development for 6 years, they said themselves they are treating it like a full release, the early access cope has got to stop. No one is angry about nerfs or balance, people are angry because the quality of the nerfs are dogshit. |
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10/10, zoom zoom meta junkies should stick to poe1.
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